Gorgezilla by Jelinib
Engorge yourself to the all-you-can-eat buffet of city people to stay alive!
Fling them out of buildings if you must!
SPACE to take a step (for moving forward, one step at a time)
UP for a high chomp (for taking down helicopters)
RIGHT for a mid chomp (for busting down buildings and finding the people)
DOWN for a low chomp (for eating people and destroying tanks)
=========WEB ISSUES=========
The audio seems to be much softer in the HTML5 build. For the best worst audio, try the standalone version. Thanks! (I have no idea if the Mac or Linux builds work, but I tried)
---
If you are experiencing issues with the space/arrow keys messing with the page on the HTML5/WebGL build, I shall offer these generic maybe-workarounds to try in case one of them works:
- Hit the full screen button
- Try a different browser (Firefox is my go-to for this)
- Try the Unity3D player (must use a browser other than Chrome unless you have NPAPI enabled)
- Try a standalone build
- Wait for me to change the controls in a new version after judging is over, LOL
- I have no idea what else can be done. Give me ideas if you know anything!
I can't test these solutions myself since I didn't experience this issue to such a degree (using Chrome yesterday, the game's "frame" remained stationary while the page still moved around behind it--but today it's not doing that anymore, page is totally stationary, whaaaaaaaat, I don't get it. Computers are weird)
Thanks for playing (or at least trying)!
Fling them out of buildings if you must!
SPACE to take a step (for moving forward, one step at a time)
UP for a high chomp (for taking down helicopters)
RIGHT for a mid chomp (for busting down buildings and finding the people)
DOWN for a low chomp (for eating people and destroying tanks)
=========WEB ISSUES=========
The audio seems to be much softer in the HTML5 build. For the best worst audio, try the standalone version. Thanks! (I have no idea if the Mac or Linux builds work, but I tried)
---
If you are experiencing issues with the space/arrow keys messing with the page on the HTML5/WebGL build, I shall offer these generic maybe-workarounds to try in case one of them works:
- Hit the full screen button
- Try a different browser (Firefox is my go-to for this)
- Try the Unity3D player (must use a browser other than Chrome unless you have NPAPI enabled)
- Try a standalone build
- Wait for me to change the controls in a new version after judging is over, LOL
- I have no idea what else can be done. Give me ideas if you know anything!
I can't test these solutions myself since I didn't experience this issue to such a degree (using Chrome yesterday, the game's "frame" remained stationary while the page still moved around behind it--but today it's not doing that anymore, page is totally stationary, whaaaaaaaat, I don't get it. Computers are weird)
Thanks for playing (or at least trying)!
Ratings
| Coolness | 100% | 1 |
| Overall | 3.35 | 288 |
| Audio | 3.07 | 308 |
| Fun | 3.48 | 179 |
| Graphics | 3.42 | 296 |
| Humor | 3.88 | 49 |
| Innovation | 2.93 | 509 |
| Mood | 3.40 | 203 |
| Theme | 3.92 | 134 |
Windows version is asking for a .dat that isn't included.
The game looks fun, so I'll check this page for fixes.
WebGL version wasn't receiving input, so I had to download the Windows version.
The controls would be little better in my opinion if space were forwards attack the right were move, but that's just personal taste. I know it would be less consistent, but I think it would improve the game.
Good work!
My highscore was about 18,100 or 181,000 (it disappeared quickly because I was mashing space when I died).
Good game overall.
Thanks everybody for the comments, the input, and for playing! :)
I loved the silly walk and the people screaming. They cracked me up! All the derpyness that I missed is here. Nice going!
Here're my video reviews: http://youtu.be/AkOdas_qL9A
Your game is at 33:17
The keys used, while logical are a bit unwieldy, I would've probably used left, up and right instead. There's plenty of content for a compo entry, but as it is it gets stale pretty fast. Random powerups and/or collectibles would've been a cool addition!
It's a bit hard and too hactiv for my taste, but it looks amazingly hilarious.
-Loi LeMix
We will fix that along with music-beat synchronization, and a few other polishing touches before sending it out on our website or possible free app release.
Cheers,
-Loi LeMix
Anyway game was pretty entertaining to play, it actually requires good reflexes and ability to quickly make decisions (quickly going forward, destroying building -quick break to chomp helicopter, continue destroying building and now chomp any slow pokes who didn't run fast enough).
I like this light / more humorous approach on the theme, well done!
Nice art, nice sound and fun game! good job!
I downloaded the windows version because the input does not work for me in the browser version.
haha, well done!
I can't judge audio, as I cannot make noise right now... :/
really quite good
fun
and
unique
and
enjoyable!
thanks!