Everyday Misanthrope by Liz England

[raw]
made by Liz England for LD33 (JAM)
Everyday Misanthrope is a choose-your-own-misery simulation in which you gain catharsis from spreading everyday suffering.

Play time is 5-10 minutes.

* Created with Ren'Py - http://www.renpy.org/
* Art comes from public domain photos filtered with http://c64.superdefault.com/
* Music comes from an artist on soundcloud CC license with attribution (will be updated in the next day or so).

* REPLAY BUG: sometimes when you replay the game, an error will pop up. I recommend closing and reopening the game if you intend to replay it.

Ratings

Coolness 32% 1897
Overall(Jam) 4.32 11
Fun(Jam) 4.47 2
Humor(Jam) 4.78 3
Innovation(Jam) 3.95 46
Mood(Jam) 4.61 4
Theme(Jam) 4.79 1

Feedback

DesignerNap
24. Aug 2015 · 20:18 UTC
Absolutely loved this! For the record I am a happy person and would never do any of the things in this, but I got to see what it was like and it was an interesting glimpse at a whole different way of living. Amazing work!
conormn
24. Aug 2015 · 20:26 UTC
Very very well done. Great take on the theme.
DaanVanYperen
24. Aug 2015 · 20:36 UTC
Very cool! Nice polish as well.
uthamon
24. Aug 2015 · 22:21 UTC
I love the idea, it was also well executed. I'm going to try use all the tokens though!
Ithildin
25. Aug 2015 · 12:15 UTC
Brilliant and hilarious, I loved the inventive ways in which to be a perfect piece of human rubbish (and the consequences).

I managed to ruin 67 people's lives, but got some tokens left at the end.

Awesome entry!
roaringcatgames
27. Aug 2015 · 23:50 UTC
This nails the theme. Nails it right into the wall adjacent to the neighbor's newborn's room at midnight. I was trying to do the least awful thing and still ended up ruining so many lives. Very very well done.
BNeutral
28. Aug 2015 · 01:06 UTC
I generally not like VN type games, but this was pretty good. Got me with the tokens going under.
cbstegeman
28. Aug 2015 · 03:37 UTC
Wow, really fascinating take on the theme. Found myself thinking, "I ruined two people's lives by leaving the faucet on in the bathroom, for the cost of only one misery token. Good return on investment!"
dickpoelen
28. Aug 2015 · 16:10 UTC
Wow, not even the pigeons are safe from me. Really liked the list of accomplishments at the end.
Thalikoth
28. Aug 2015 · 19:53 UTC
Nice interpretation of the theme. The sound, the graphical style and the overuse of the word misery really contributes to the mood. Really fun to play (but I feel a bit miserable now)
KhaoTom
29. Aug 2015 · 06:22 UTC
Being a slow driver in the left lane is truly messed up. Once I found out about the economy I was actually happier for it. -1 unhappy person? Muhahaha! Great work, and funny!
Jupiter_Hadley
29. Aug 2015 · 17:55 UTC
Interesting game. I included it in part 10 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/Jf2dZyQpNFE
Atridas
30. Aug 2015 · 10:46 UTC
This one actually made me feel bad about myself. I'd take this as a good thing.
randomhuman
03. Sep 2015 · 21:01 UTC
Finally, a game that understands me!
jk5000
15. Sep 2015 · 07:22 UTC
Congratulations