My Rusty Giant by bereg
Some say it's a dangerous giant robot with powerful weaponry. Others say it's so rusted that it can barely move. But I say it's my only friend in these wastelands.

In My Rusty Giant, you must escort your aging friend to a workshop across a landscape littered with the remnants of deadly human technology. Fortunately, all these automated turrets and traps only react to robots. Unfortunately, your friend is exactly that kind of robot, and is in desperate need of care.
Controls: WASD, Space, Shift.
Collect Energy Cells to restore the robot's shields. Collect Scraps to repair its individual modules. To charge and repair, look at the panel with the icon on the robot's body and hold the Left Mouse Button.
When the deflector is depleted, the remaining modules take the hit randomly.
If the condition of all modules drops to zero, your friend will be disabled.
Enemy turrets only attack the robot, not you. Detection range of the small tower is 40, big one is 55.

Made in 72 hours for the Ludum Dare 60 Jam. I planned to participate in the Compo, but ran into technical issues and didn't make it in time. Most assets were created during the jam.
Jam version turned to be a bit too difficult to beat, so I added a Post-Jam version, which should be easier, but still challenging. For authentic experience of harsh unforgiving wastelands play the Jam version.
Author: Stanislav Demchenko
Tools used:
- Unity 6000.3 – game engine
- Houdini – procedural modeling, rigging, animation
- UniToolkit – Houdini and Unity connector
- Substance Designer & Painter – texturing
- Cubase – music composition
- Game Synth – procedural sound effects
- Adobe Audition – sound effects mixing

No generative AI was used for any game assets, with the sole exception of minor coding assistance.
Gameplay video: https://youtu.be/vYS3wZ6T1-I
| Link | https://bereg.itch.io/my-rusty-giant |
| Link | https://bereg.itch.io/my-rusty-giant |
| Original URL | https://ldjam.com/events/ludum-dare/60/my-rusty-giant |
Ratings
| Given | 21🗳️ | 27🗨️ |