Paahde by ZyL

[raw]
made by ZyL for Ludum Dare 60 (JAM)

'One day, the rain stopped. The cities sent their machines out into the sand to find water. The cities are gone. Data-centers fell from orbit. The machines are still out there, still searching. They kill anything that moves. A handful of scavengers remain. The only thing left for them out there is the struggle to survive in the burning sands. And old technology from the glittering age.'

PAAHDE is a CO-OP open-world survival crafting game set in an endless desert of a post-apocalyptic future. You and your friends must scavenge materials and repair and repurpose old technology to help you survive the desert. There are many life-threatening dangers out there. You must shelter from the unforgiving heat and sandstorms. Besides the environment, if you wander deeper into the desert, you will encounter monstrous machines from a past age.

To complete the game, fight past 5 different roaming enemy types. You eventually will come across special artifacts that allow you to summon and defeat 4 different bosses. But your world has a limited number of lives, so avoid dying.

How to play

You can play PAAHDE at paahde.herkku.org by creating a new game, or joining your friend's game from an invite link. - PAAHDE runs best on a recent Chromium-based browser. - You need a decent computer to run it, we recommend something with a discrete GPU or an Apple M1 Pro or better.

The source code and assets are available at github.com/woltsu/dadajam, so you can also run the server locally. Most of the code (including code that generates 3D-models or 2D-graphics) was written using Claude Code. Turns out three skilled devs can do a lot in a weekend using these modern tools! The look and feel, game design, atmosphere, music — the parts that we most enjoy doing — are not LLM-generated. 3rd-party assets are listed in github.com/woltsu/dadajam/blob/main/public/credits.txt.

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Ratings

Given16🗳️15🗨️