ZERO_DAY by Willops
**ASSEMBLE YOUR CYBERJACK**

**DEFEAT YOUR OLD BUILDS**

No generative AI was used in the making of this game. FL Studio and Toon Boom project files are included in the source.
Tools used: - Unity (game engine) - Toon Boom (sprites) - FL Studio (music) - LabChirp (sound effects)
Post-submission changelog: - Added a different message if you beat the game on hard. This is just so people can post their wins in the comments and should NOT effect your rating of the game - Made some sounds quieter
Controls: - Aim with mouse - W to thrust - S to reverse - Shoot and place parts with left click - Remove parts with right click
Hints: - Wave enemies with a red arrow coming out of them will copy whatever Cyberjack you make for the current wave - Each enemy has its own AI with its own weakness. Tailor your builds to exploit the enemies that copy them - Mouse over enemies in the wave view to see a description of their AI - Remember you can reverse with S! This is useful for kiting enemies like the TROJANs - Your first build needs at least one weapon or you will softlock
Be warned, this game is hard!
| Link | https://willops.itch.io/zero-day |
| Link | https://willops.itch.io/zero-day |
| Original URL | https://ldjam.com/events/ludum-dare/60/zero-day |
Ratings
| Given | 13🗳️ | 8🗨️ |