Drillraph by DaivyIsHere
Drillraph is a game about controlling a drill with a node graph system and exploring the depths of the ground. Connect components to power your drill. Collect valuable resources with your drill so you can buy upgrades and find even more valuable resources deeper down in the ground.



Credits: @Nertsal - programming, sfx @Daivy - game design, art
Made for Ludum Dare Jam 57 in 1 day
Tools used: Rust, geng, Aseprite, jsfxr
| Link | https://nertsal.itch.io/drillraph |
| Original URL | https://ldjam.com/events/ludum-dare/57/drillraph |
Ratings
| Overall | 198th | 3.85⭐ | 22🧑⚖️ |
| Fun | 168th | 3.8⭐ | 22🧑⚖️ |
| Innovation | 31th | 4.225⭐ | 22🧑⚖️ |
| Theme | 316th | 3.875⭐ | 22🧑⚖️ |
| Graphics | 229th | 4.075⭐ | 22🧑⚖️ |
| Audio | 398th | 3.289⭐ | 21🧑⚖️ |
| Humor | 690th | 1.9⭐ | 17🧑⚖️ |
| Mood | 652th | 3.194⭐ | 20🧑⚖️ |
| Given | 19🗳️ | 6🗨️ |
The audio may need a bit more variety, the "doot" when collecting ore gets old quick - but that's my only caveat.
I couldn't figure out how to get past this point (not sure how to upgrade the shop further). Seems like it's not the end as there are more slots for batteries on the drill power.

It was fun connecting all the little node things >w<
I did wish there was a slight BGM playing. :3c
I really liked the game, love connecting nodes. Game was easy to understand.
Note: if you have time you should rate more games so your game gets recommended to more people, would be a shame if this game doesn't get a rating.
I was honestly bummed when I discovered I had reached the end of the game. :sweat_smile: I legitimately had fun slowly getting more and more powerful and connecting all of the nodes together. Nice job on this one!
Initially, I think I over-complicated the system in my head. Some configurations of the nodes didn't allow the drill to move, but there was no feedback as to why it wasn't working which had me stuck for a minute.
I saw above that you ran out of time to do a 'ending' screen, which was unfortunate. I can see this game being easily expanded upon with more mechanics, keen to see what you do with it in the future! Once again, well done!