Treasures by mgear
Space to jump into water, Q/E to swim, Try to get the treasure back into boat!!
Making of video and some details in the blog post (this was made in 3.5hrs.. purely with unity 2d primitives : )
| Link | http://unitycoder.com/upload/demos/LD57/ |
| Link | https://github.com/unitycoder/LD57_Depths |
| Original URL | https://ldjam.com/events/ludum-dare/57/treasures |
Ratings
| Overall | 229th | 3.153⭐ | 38🧑⚖️ |
| Fun | 182th | 3.153⭐ | 38🧑⚖️ |
| Innovation | 102th | 3.528⭐ | 38🧑⚖️ |
| Theme | 128th | 3.681⭐ | 38🧑⚖️ |
| Graphics | 184th | 3.25⭐ | 38🧑⚖️ |
| Audio | 180th | 3.043⭐ | 37🧑⚖️ |
| Humor | 91th | 3.143⭐ | 37🧑⚖️ |
| Mood | 200th | 3.171⭐ | 37🧑⚖️ |
| Given | 62🗳️ | 59🗨️ |

I laughed a lot, cause it was so funny to try it out. I totally now what you meant with the controls but I could not manage it :D
Maybe a little more polishing could make a very interessting game out of it.
This game remind me of my time on a canoe! I was dying of laughter paddling in a circle never getting anywhere. I managed to get to the coffer. I thought, that's it I know how to swim ! I don't know if the coffer add some weight or is it just that I can't swim but I never managed to get out!
10/7 would swim again
1. its very easy to lose control of it if I use one arm too many times.
2. i got stuck a bit (but managed to get out last second).
3. I swam out of the ocean to the air (that was a bit funny).
For some reason, [Space] does not work if I want to restart a game (I had to reload the page).
Keep up a good work!
Loved the pixelated rgb-blur sort of effects, kind of nostalgic!
And I thought the way the person just kind of Joumped into the water (possibly hitting the diving board) and spun around helplessly in the water was hilarious :)
The first time I got eaten by the shark, the second time I got the treasure but tried to get back on the boat and got stuck on it (haven't seen the ladder), and the third time I got stuck perfectly vertically on the bottom of the screen, and couldn't get out before running out of oxygen.
But once I got hand of it, the swimming felt rewarding and I liked the touch that once you get the chest, the physics change to show that the chest is heavy.
Nice work !
The controls feel like they have a fair logic to them, but finding it is the real challenge! It was fun though. Sometimes I got stuck on the bottom of the sea, facing down and had to restart. Took me more than half a dozen attempts to get to the boat. And then I was *on* the boat, not at the ladder, and had to get off again first, haha.
For 3.5 hours, well done! :laughing:
Also, the restart button didn't seem to work (playing on chrome), but it wasn't too big of a deal as I could just refresh the page

Also, thanks to the power of swimming through air, I managed to picture a scene of the main character relaxing on board of their ship with the treasure they got.

I liked the light, chill music in the background, it definitely helped make the game a more relaxed experience despite the rather hectic controls. Worked pretty well! :) The graphic style is also great, reminded me of old Atari games, but with modern touch.
Overall, it's a really nice compo entry, well done!