Jerry the Spear by Inferno123

[raw]
made by Inferno123 for Ludum Dare 57 (COMPO)

Help Jerry the spear kill all of the fish in the depths of the ocean to become the best spear of all time! Kill fish, profit and upgrade Jerry. What could possibly be better than helping Jerry?

Ratings

Overall 300th 2.316⭐ 21🧑‍⚖️
Fun 300th 2.053⭐ 21🧑‍⚖️
Innovation 291th 2.289⭐ 21🧑‍⚖️
Theme 261th 2.789⭐ 21🧑‍⚖️
Graphics 288th 2.368⭐ 21🧑‍⚖️
Audio 240th 2.211⭐ 21🧑‍⚖️
Humor 195th 2.444⭐ 20🧑‍⚖️
Mood 292th 2.111⭐ 20🧑‍⚖️
Given 11🗳️ 7🗨️

Feedback

LDJam user 301711
07. Apr 2025 · 04:23 UTC
Very good, I didnt quite understand the cash increases, but it was fun none the less.
Yossarian
07. Apr 2025 · 04:39 UTC
Definitely on theme- I like the idea of having an upgrade shop in a game like this. I wasn't very good at it though. I think having a more consistent font / UI theming would go a long way to making it look more professional- right now it is a little aesthetically mixed up. But overall nice job!
ThatSommeS
07. Apr 2025 · 08:58 UTC
It seems i often lose the money on retry?
And having to use the mouse to click retry was quite annoying.

This could be very fun, but as long as I rarely seem to keep the money I make from the fish, it just takes too long to progress in the begining
Dingbat
08. Apr 2025 · 00:58 UTC
Fun concept! I couldn't quite figure out the money system. Most attempts it would just reset my money, sometimes I'd keep some money. Also if you click out of the reset popup it soft locks the game lol fun entry nonetheless!
hubol
08. Apr 2025 · 03:53 UTC
Hmm... I wish I could keep my gold after spearing fish so that I could buy upgrades. Maybe I'm missing something?
Isaac Hisey
10. Apr 2025 · 01:12 UTC
I generally enjoy these kinda of games. I think this one could have been really fun but the money system is broken and I keep soft locking.
marudziik
10. Apr 2025 · 12:45 UTC
Okay, I actually think the game has potential, but I didn't always seem to keep whatever I got earned when retrying, and didn't understand why. The retrying itself could have been a little bit more seamless, since generally the player probably wants to continue the game - the retry could happen on its own as well. I appreciate adding the audio, though the music loop got tiresome after a while. It was fun yelling at Jerry when I missed. G&dd&#MN Jerry you a!%h#le! :sweat_smile:
atsh
11. Apr 2025 · 15:29 UTC
Nice water tiles and animation!
spacecadet
12. Apr 2025 · 16:38 UTC
Cool idea. I liked the audio very much but losing money on retry made it pretty annoying to play. Not sure if it the because of the web build but the throw strength bar was all static to me.
gdman
16. Apr 2025 · 22:18 UTC
![screen.png](///raw/24e/f3/z/6c433.png)

Fun concept (it's curious that my game is close concept but underground!)

It was slowly first tens of throws, but after weight upgrades suddenly spear gaining momentum on itself and not stopping, woohoo, piercing depths to the infinity!
Asieke
21. Apr 2025 · 04:57 UTC
The game seems to have potential, but the game seems to reset after each throw. Others seemed to have been able to progress so not sure why that is.
Adam Gallina
23. Apr 2025 · 02:38 UTC
Definitely good potential, but the coins randomly not getting collected just made it frustrating to play. The pixel aesthetic was done pretty well overall, and the UI looked pretty nice!