Dungeon Cartographer by finntastico
| Itch.io | https://lexenson.itch.io/dungeon-cartographer |
| Original URL | https://ldjam.com/events/ludum-dare/57/dungeon-cartographer |
Ratings
| Overall | 344th | 3.667⭐ | 68🧑⚖️ |
| Fun | 380th | 3.455⭐ | 68🧑⚖️ |
| Innovation | 46th | 4.167⭐ | 68🧑⚖️ |
| Theme | 646th | 3.28⭐ | 68🧑⚖️ |
| Mood | 252th | 3.871⭐ | 68🧑⚖️ |
| Given | 26🗳️ | 27🗨️ |


Here's my map (spoilers below):
[dungeon-map.png](///raw/fbd/21/z/6b049.png)
I will say the way the torch and map hovered and lagged behind the camera didn't feel great
But I think maybe you can give players some more tips when we can't find the right way in the maze? Or give player a map that can record the aisle and room which have been to , in order to avoid too much repetition!
Overall,it's a nice GAME!!!
Here's my map:
[dungeon-map.png](https://static.jam.host//raw/41a/36/z/6b4b0.png)
Would love to see more levels to draw!
**!!SPOILERS!!**
UPD: here's the [map](https://i.imgur.com/zxUdpd5.png)
I wish that the pencil tool wasnt as thick and also would have liked for some keybinds like "E" to select the Eraser or something. I found there were a few times where i accidentally had the eraser tool selected and deleted large portions of my map.
I started out being pretty meticulous about making a nice map, but by the end after having erased my map on accident 2-3 times I was kinda just going quickly.
Really enjoyed the game though!
My main gripe with the game is this:
I started my map in the center of the paper, and immediately ran out of space once I got to the kitchen, in the bottom right. I figured out that the selection tool exists (which is an awesome way to fix this issue), but when I selected my map it got cleared!
Not too shabby if I say so myself xD
I really enjoyed this, it's a mechanic I've been wanting to add to a game for a long time! Would love to have to "prove" that my map is correct by having to answer questions about the layout or something. Still, had fun with this, nice job!
The game in nice, fits perfectly for a cartography theme. I found some bugs in the map drawing, but other that that the drawing experience was very smooth so that's good.
I think I would have preferred not having the map in front of me when moving though the dungeon to better appreciate the mood and the exploration.
All in all it's a fun experience :)

Can you guess which map is made by the artist (@catlord) vs the programmer (me) ?? :laughing:

Great job!!
Damn bros, they will kick me from the guild
I watched the game on the stream btw https://www.youtube.com/watch?v=SCbuh9WZHdA

P.S. I hope you're keeping track of the TTP as you should in every game that has a free draw mechanic (if you know you know haha)

Also, thanks for the tool to find web games :smile:
I had very bad performance issues on my laptop, so couldn't play it in real conditions... :cry:
Good job!
Almost missed the treasury but found it eventually.
Some actual reason to draw an acceptable map would have been ideal, though I have no idea how that could be implemented.
If you kept polishing/developing this game I would 100% buy and play it though.
Maybe the torch could have been slightly brighter, but I guess medivel torches aren't that advanced :laughing:
Here's [my map](https://static.jam.host/raw/f77/c2/z/6c4a4.png) (can you tell that I'm not the artist of our team? :stuck_out_tongue_winking_eye:)
