deep trouble. by frutal
A game about a stealing rocks from the bottom of the ocean. The sea levels will rise no longer!

Goal:
Find a rock, and then bring it back from the bottom of the ocean without getting caught.
Controls:
- Keyboard: Arrow keys and space key
- Smartphone: Enable 'smartphone mode' and use the onscreen joypad library by mcunha-br
- Gamepad: Left joystick, and the bottom button (X on playstation, A on xbox, B on nintendo)
| Link | https://github.com/fabiosantoscode/game-deep-trouble |
| Link | https://frutal.pt/game-deep-trouble/ |
| Original URL | https://ldjam.com/events/ludum-dare/57/deep-trouble |
Ratings
| Overall | 281th | 3.74⭐ | 27🧑⚖️ |
| Fun | 187th | 3.76⭐ | 27🧑⚖️ |
| Innovation | 566th | 3.06⭐ | 27🧑⚖️ |
| Theme | 330th | 3.86⭐ | 27🧑⚖️ |
| Graphics | 633th | 3.22⭐ | 27🧑⚖️ |
| Audio | 84th | 4.021⭐ | 26🧑⚖️ |
| Given | 33🗳️ | 32🗨️ |
You did a great job. Such a simple game, simple graphics, sound and music were superior.
Thanks for the great play.
but even so it's a good experience, cool

I'm sure the collision with tilted walls with sliding was one of the complicated parts. If you ever want to add line of vision, this is my go-to tutorial everytime I have to: https://www.redblobgames.com/articles/visibility/