There's No Depth in Top View by sadvest

[raw]
made by sadvest for Ludum Dare 57 (JAM)

There's no depth in top view, so you must find the depth through other means — either by relying on shadows, or by sacrificing yourself. A 3D sokoban-like game.

Walkthrough video: https://youtu.be/EqXB7-80f_I?si=9no83BLjrVNam2V1

Post-Jam Update - Now all 3D view is displayed after completing level(previously only the last level). - Added sound effects. - Added level progress display. - Fixed an issue where the player would die immediately when moving toward the box right after it landed. - Fixed an issue where the target point could be accessed directly from above.

Ratings

Overall 268th 3.75⭐ 22🧑‍⚖️
Fun 445th 3.375⭐ 22🧑‍⚖️
Innovation 66th 4.075⭐ 22🧑‍⚖️
Theme 232th 4⭐ 22🧑‍⚖️
Graphics 733th 2.8⭐ 22🧑‍⚖️
Humor 530th 2.594⭐ 18🧑‍⚖️
Mood 845th 2.472⭐ 20🧑‍⚖️
Given 42🗳️ 15🗨️

Feedback

Gaverion
08. Apr 2025 · 01:07 UTC
Great concept, hurt my head a little though, especially when there were stacked shadows :P
Isaac Hisey
08. Apr 2025 · 01:28 UTC
Really cool idea, once I ran into the level with the over hang and two orange boxes I admitted my defeat. Pretty neat!
Zenorke
08. Apr 2025 · 19:33 UTC
Ooooh that's a great idea! I love it :)
Transkuja
08. Apr 2025 · 19:33 UTC
Really like the concept, some levels ain't easy but cool game, congrats :smile:
ezcapist
08. Apr 2025 · 19:37 UTC
Really fun way to incorperate the theme!
Uzpykes
08. Apr 2025 · 19:40 UTC
Excellent idea! I wish the game had some kind of other feedback to hitting a wall than dying as having to start over very often doesn't feel great :sweat_smile:
OddballDave
08. Apr 2025 · 19:43 UTC
I like it. Simple to understand, but tricky to solve, as puzzle games should be. I also appreciate your interpretation of the theme. My only suggestion would be for the level to switch back to the isometric view after you solve a level. But even so it's still a great entry. Good stuff :8ball:
Grizembrrr
08. Apr 2025 · 19:44 UTC
I DID it!! Gg for this game you made all alone.
The starting animation is very much needed bc it makes it all clear and is very cute, too.. (reminded me of these mario party minigames when you "jump in" in flies from 3 quarter view to top view).
A simple, effective game.
Rinevard
09. Apr 2025 · 12:16 UTC
Cool concept!
Mikan
10. Apr 2025 · 09:17 UTC
Fun idea. This is an interesting interpretation of the theme.
If could display 3D levels when clearing each level, I would better know what I just did.
Mikan
13. Apr 2025 · 04:20 UTC
My playthrough: https://youtu.be/ewjOHnX5OFE
3Deimos
13. Apr 2025 · 09:33 UTC
I like the game. Resetting player when bumping into walls is a bit annoing
🎤 sadvest
13. Apr 2025 · 15:28 UTC
Thank you all for the feedback! @mikan Big thanks for the playthrough video, I found some bugs and have fixed them in the update. Now, player input is disabled while the box is falling.

@oddballdave You can now have the full view after beating each level.

@uzpykes @3deimos I did try to let you return to your previous position when you hit the wall, but the code is kind of messy, so this feature was harder to implement than I expected. So I decided to leave it as it is.
sepjani
14. Apr 2025 · 01:41 UTC
haha, insta plus 5 stars into humor for game name. good you have walkthrough, cz from lvl 2 I got problems, anyway good game!
Eugenik
14. Apr 2025 · 12:28 UTC
Feels like a complete game! Very cool!.
LDJam user 321333
14. Apr 2025 · 19:19 UTC
Nice game! Never felt unsolvable to me, you were very clever about shadow placement! Plus I liked how the controls were very easy to understand and were always visible on screen.
JohnCoffee
14. Apr 2025 · 19:46 UTC
Quite a frustrating little puzzle game. i liked it, but i think 5 levels is enough :D well done