Too Fishy by Jo Bettaque
Too Fishy
A 2.5D underwater exploration game where you dive deeper into the ocean to catch exotic fish and search for your lost friend.
! The web version has lag spikes - if you are having issues, you can download the native version.
About
In Too Fishy, you play as a deep-sea diver exploring the mysterious depths of the ocean. Catch rare fish to sell at the surface, upgrade your submarine, and dive deeper to find your friend who went missing in the darkest depths.
Catch fish, sell them, and upgrade your submarine to explore the ocean's depths. Your friend will introduce you to the world of submarine fishing, but be careful! The ocean is full of dangers, and you must be prepared to face them.
We used AI tools to create the games music and two of the models. The rest of the game was made by us.

Tools
- Godot Engine
- Maja
- Substance Painter
- Meshy
- Suno
Credits
- Programming: Jo, Johannes, Ole, Sadi, Immi, Laurenz, Sven
- 3D Art: Anna, Markus
- 2D Art: Markus, Stephen
Ratings
| Overall | 591th | 3.333⭐ | 35🧑⚖️ |
| Fun | 625th | 3.091⭐ | 35🧑⚖️ |
| Innovation | 742th | 2.727⭐ | 35🧑⚖️ |
| Theme | 267th | 3.955⭐ | 35🧑⚖️ |
| Graphics | 480th | 3.561⭐ | 35🧑⚖️ |
| Humor | 456th | 2.75⭐ | 32🧑⚖️ |
| Mood | 721th | 3.03⭐ | 35🧑⚖️ |
| Given | 39🗳️ | 45🗨️ |

I think the controls could be improved a little bit, I found it hard to aim the spear while going up especially.
At some point the music stopped and didn't loop again.
there seems to be an issue, that the dialog of our friend telling us about the mind control only comes if u go in the very far corner otherwise u can skipp it accidentally
This is a jam game, I would like to try all the mechanics as soon as possible, since earning money, diving into the depths are very long, and this makes the gameplay drag on.
Although it is very cool that you thought out a system for consistently receiving all the ship enhancements.
Nicely done!