DeepCrown by Wyzal
Game is about making choices. Guide the king on the path to becoming a hellish monarch!
Team roles: lampo4ka - art, OSDI - music and sfx, Altairus - moving background art, Wyzal - code and ui art.
ChangeLog 1.02 - web build doesn't supports async methods. So i fix async method to Coroutine method.
ChangeLog 1.01 - wrong build is selected on itch io. Correct build selected. [Correct build was loaded on 4:43 (GMT+3)]


Ratings
| Overall | 744th | 3.058⭐ | 45🧑⚖️ |
| Fun | 724th | 2.884⭐ | 45🧑⚖️ |
| Innovation | 717th | 2.767⭐ | 45🧑⚖️ |
| Theme | 591th | 3.405⭐ | 44🧑⚖️ |
| Graphics | 729th | 2.837⭐ | 45🧑⚖️ |
| Audio | 516th | 2.779⭐ | 45🧑⚖️ |
| Humor | 245th | 3.317⭐ | 43🧑⚖️ |
| Mood | 668th | 3.171⭐ | 43🧑⚖️ |
| Given | 66🗳️ | 68🗨️ |
The gameplay reminds me of the game "Reigns", felt like it was a main inspiration. The dialog and the art style together are quite humorous.
Felt a bit slow to start, I thought there may have been a bug and it got stuck so I refreshed the page, speeding up the time between dialogs might be a good idea.
Overall fantastic entry!
Neat idea, a bit too long between dialogs. I wasn't really sure what my goal was so I just kinda chose the least bad card. My citizen disgruntle meter went up once the whole play through. I'm not sure if I did well or not.
Anyway, i like the story and theme implementation
I think the music sounds like original compositions for LD57 and if that is the case they sound really catchy. They are simple midi sounds, but whoever wrote these songs wrote some really catchy music!
I wish the pacing was much faster, there seemed to be long pauses between dialogue.
I like how each level has its own background and music, changing the vibe. I like how the eyes went red at a certain level. But the music is a bit too monotonous, and doesn't always loop very well. From the intro and the drawing of the king I expected some limbs to grow, but that never happened? I found the first level/floor to take a bit too long. For me, it was not clear what the consequences of my choices were.
I reached the end, but not sure how good or bad it is. :wink: I would play again, if the footsteps wouldn't take so long each time.

Nice entry. I like how the music and the king are changing when going deeper.