Bounce to Win by Juin
Every other level is procedurally generated and the game goes on infinitely.
The goal is to get as far as you can without dying.
Controls(there is a tutorial so the game should be self-explanatory):
WASD: Move
Left Click: Shoot Ball
Right Click: Shoot Bomb
Space: Destroy the ball mid-air
Shift: Sprint
The goal is to get as far as you can without dying.
Controls(there is a tutorial so the game should be self-explanatory):
WASD: Move
Left Click: Shoot Ball
Right Click: Shoot Bomb
Space: Destroy the ball mid-air
Shift: Sprint
Ratings
| Coolness | 71% | 3 |
| Overall | 3.75 | 104 |
| Audio | 3.12 | 284 |
| Fun | 3.85 | 59 |
| Graphics | 2.74 | 643 |
| Innovation | 3.47 | 191 |
| Theme | 3.11 | 638 |
The ball mechanic was quite cool. It ended up making the longshots be a high risk, high reward play due to the exceptionally high damage they could cause, at the risk of being attacked while your monster is offscreen.
The procedural generation works really well. I didn't realize that it was being generated until after I finished playing the game, and re-read the description.
Eh, I guess I AM technically a monster.
Pros:
The mechanics make this game.
The aiming/ bouncing shots off walls, the special bombs, the upgrades you pick up, the even numbered levels, etc. GREAT job.
Cons:
Barely fits the "you are the monster" theme.
The bombs are a little awkward to use. They're almost too slow to be useful.
I understand the point of the camera tracking the ball after you shoot, but often times I'd find myself dead, or very near death after trying to shoot an enemy.
Overall:
One of the best games I have played so far. Out of 18 so far, this is 1 of 2 that has made my favorites list. Excellent job.
The main point of the bombs is to blow up walls to give yourself a better position or even find a shortcut that's why i made them so slow i didn't really want them to be used for long range combat.
And the camera thing is a risk/reward play you can always cancel your ball with space, but if you let it bounce way off screen you risk yourself getting hit.