DepthsHouse by ibandurist
builds.
DepthsHouse 🌊💥
In this underwater action survival game, you play as a deep-sea diver navigating the dark depths filled with hostile fish 🐠. Armed with a torpedo launcher and an automatic weapon, you must fend off waves of aggressive creatures while managing your health and exploring the ocean floor 🦑.
Switch weapons, dodge attacks, and watch the bodies float to the surface as the pressure builds up!
Controls 🕹️:
Movement: - WASD - Move - SPACE - Rise higher - SHIFT - Sprint - CTRL - Sink lower
Weapons: - Left Mouse Button (LMB) - Shoot - Mouse Wheel - Switch between rocket launcher and assault rifle
Your Goal 🎯:
Survive as long as possible! The bloodthirsty fish will keep multiplying, making your task harder and harder! 🐟💀

This is my first game in Unity, my first full Ludum Dare, and the first game jam I’ve actively participated in as a developer! 🎮✨ Recently, I realized that I actually unofficially took part in Ludum Dare 6 years ago — I had sent some music to my friends for their awesome game, not even knowing it was for this amazing event. Back then, I was far from gamedev, but turns out I was already part of it in a small way!
Ratings
| Overall | 295th | 2.571⭐ | 30🧑⚖️ |
| Fun | 254th | 2.804⭐ | 30🧑⚖️ |
| Innovation | 301th | 1.964⭐ | 30🧑⚖️ |
| Theme | 267th | 2.75⭐ | 30🧑⚖️ |
| Humor | 102th | 3.054⭐ | 30🧑⚖️ |
| Mood | 249th | 2.857⭐ | 30🧑⚖️ |
| Given | 50🗳️ | 33🗨️ |

I think sound was really missing, and also some feedback for the shooting. The game is not difficult, other than the fact the fish can just catch you from behind
Overral, very impressive first entry
Since the goal is to survive as long as possible, the game might be improved by displaying a timer to give it a score to track and beat.
The visuals are great, it's fun to hit the fish!
a bit of criticism:
- The fish spawn positions didn't make much sense, they could spawn on top of the player and that's it?
- Addition of points and health could have made a major difference.
Overall great submission!! Well done!
The fish model and its texture came to me while I was sketching character ideas. I immediately wanted some nice coral shades, and then I thought it would be cool to combine tropical fish with LSD aesthetics. So I sketched this art on paper with a pen and markers, and then used AI to turn my drawing into a 3D model. I had to clean up a lot of extra junk from the mesh, but I'm very happy with the work I’ve done.
I also wanted to add recoil for the gun and effects when bullets hit the fish and objects, but again, I ran out of time due to the tight deadline. So I quickly put the project together with what I had.

I love how smoothly it feels and how consistently this aesthetics looks.
Making such a result under such a small time constraint is a great accomplishment. Congrats on that, and I hope I will see even more from you! :3

I missed the audio. That could have made it a more intense or whacky experience.
But all in all a good entry! Congratz, you already won by finishing.
Thanks for sharing your link, had fun playing it on stream!