BURIED by meylish

[raw]
made by meylish for Ludum Dare 57 (JAM)

You told him these caves were particularly dangerous, and now you have to save his ass again. If he's still in there at all.

“Is anyone in there?” There's a distinctive "help" from downstairs.

Ratings

Overall 551th 3.395⭐ 97🧑‍⚖️
Fun 700th 2.931⭐ 96🧑‍⚖️
Innovation 490th 3.158⭐ 94🧑‍⚖️
Theme 131th 4.161⭐ 98🧑‍⚖️
Graphics 340th 3.868⭐ 97🧑‍⚖️
Audio 207th 3.721⭐ 97🧑‍⚖️
Humor 618th 2.267⭐ 75🧑‍⚖️
Mood 220th 3.919⭐ 95🧑‍⚖️
Given 22🗳️ 81🗨️

Feedback

wierd0marrus
07. Apr 2025 · 22:04 UTC
КАК ЖЕ ЭТО КРУТО
идея и реализация шикарные, а атмосфера это просто вишенка на торте
мне безумно нравится ощущение неизвестности и в какой то мере беспомощности изза того что ты не понимаешь что происходит наверху. единственное что мне не особо понравилось это то что при нажатии на а/д персонаж больше крутится чем раскачивается но в целом все шикоз, ребята вы молодцы
Nescre
08. Apr 2025 · 07:34 UTC
Unfortunately got stuck on the Unity loading screen for me. I'll check back later - the splash art looks super cool!

EDIT: tried from your itch page and had more success. That ending left a pit in my stomach! It took me a bit to get a handle on the controls, but after a while dodging rocks became a lot of fun. I didn't fully understand what spamming F was accomplishing though - felt like maybe there was an asset missing?

Good job!
Shadow Veil Society
08. Apr 2025 · 07:36 UTC
Seems to play fine on itch! (but doesn't work on the LD page)
NickNickolas
08. Apr 2025 · 07:49 UTC
yep, doesnt work on the LD page, itch is working fine. I liked the black and white solution, the atmosphere and the music.
Too bad you can't pick up items, they stand out so much that I spent two minutes trying to pick up the first aid kit:D
I'd also like to have checkpoints, it was unpleasant to die when i've already crawled pretty far.
Vladimir ins
08. Apr 2025 · 08:14 UTC
The graphics and atmosphere were brilliant!
baizeQwQ
08. Apr 2025 · 08:51 UTC
I was shocked as soon as I opened the game! The graphics, the atmosphere, and the sound are all excellent!
Alice Andronova
08. Apr 2025 · 11:38 UTC
мне нравится атмосфера игры! Она соответствует теме и заинтересовывает тем что не понятно что на верху и внизу творится. Единственное управление не до конца понятно
viscera
08. Apr 2025 · 11:43 UTC
очень атсмосферная игра!!! нам понравилось. ощещение страха и неизвестности очень точно переданы
caffeinetrip
08. Apr 2025 · 12:29 UTC
чувак гений, ультра вайбовая игра. забрал - ❤️
Polina Makarova
08. Apr 2025 · 12:58 UTC
я в шоке от этого крутого визуала и атмосферы с помощью звуков!! но вот само управление работает не много странно и не оч удобно:(
🎤 meylish
08. Apr 2025 · 12:59 UTC
AAAA
VokietisLt
08. Apr 2025 · 13:30 UTC
Good concept, really hard to navigate, but i guess that's the point when you delve into the mine shaft ;D polished mood and concept, kept dying like a noob tho :D
Otsvar
08. Apr 2025 · 14:25 UTC
Графика крута, художники тащат
Механики есть, как и надписи обучалки, поэтому сходу ясно что делать, все рабочее и выглядит атмосферно

Но сложно уклоняться от падающих камней, что заставляет переигрывать по многу раз и портит первое впечатление. Возможно стоит сделать несколько жизней или как-то упростить раскачивание, чтобы играть было более лампово хд
Bestdtang
08. Apr 2025 · 14:39 UTC
I love the atmosphere this game creates. The black-and-white color scheme is super simple yet so deep, and the sound fits perfectly. It’s amazing!
Fernofai
08. Apr 2025 · 14:40 UTC
Great atmosphere and sound design. It's just impossible for me to dodge these rocks D:
Ansible
08. Apr 2025 · 14:41 UTC
hAUNTING! I did die a lot. nice graphics and starting up it has a great mood, the audio kind of made me jump !
antonin_granados
08. Apr 2025 · 14:46 UTC
Fun game and very cool graphics and mood.
The rope feels a bit too "bouncy", but other than that the controls are good. Adding a visual indication of where the rocks are coming from and a UI showing our depth could be great additions.
sasik
08. Apr 2025 · 14:54 UTC
we are so cooked
YibiRabbit007
08. Apr 2025 · 15:02 UTC
The way to set the mood is great! Learn from you
LDJam user 379026
08. Apr 2025 · 15:22 UTC
Controls are a bit floaty, and I could used larger button prompts for the additional QTE's as it's not clear what key I needed to use. Matched the theme well. I wish I could have picked up the additional lost tools in the depths. I spend quite a few minutes trying to reach them to no avail.
Zelberor
08. Apr 2025 · 15:25 UTC
The atmosphere is really on point. very good. My only complaint is that the big boulders are quite difficult to dodge. Seems more like a game of chance if they hit me, but maybe that's the point?
paragonraptors
08. Apr 2025 · 15:29 UTC
Really liked the mood of this one and thought the implementation of the physics was interesting. If there was a little more weight to it I think it would really make the gameplay feel like a skill worth mastering.
johnnysix
08. Apr 2025 · 15:48 UTC
Very cool concept. Would love to see some IK/FK on the legs to really push off/ repel down the wall, maybe add some danger by the rope spool being faster depending on how long you hold. Great sounds / atmosphere as others have already mentioned!
LLlarsO
08. Apr 2025 · 15:58 UTC
What a great title screen! Really good looking.

@antonin-granados I also think that you should get a hint, where the big boulders are going to fall...maybe even with the small rocks. So at first there will be a small rock at the path, so that the player can react for the big boulder, which follows the small one. It wouldn't destroy the immersion like a "game typical" exclamation mark.

The main character looks good. The atmosphere is the strong point of the game. The water drop sounds are a nice touch. The audio is overall nicely implemented.
Andreadbx
08. Apr 2025 · 16:12 UTC
The mood of this game is amazing! Art is very nice! About gameplay, the little button actions may need a little bit more of visual feedback, because on the first run i was clicking the button but didn't visually notice anything on first glance!
ENESE
08. Apr 2025 · 16:27 UTC
очень приятная атмосфера, есть некоторые проблемы с управлением, приходилось по несколько раз нажимать вниз чтобы персонаж спустился но звуки и графика просто вау! неплохо
Trezark
08. Apr 2025 · 16:35 UTC
I loved the ambiance and the game is visually really cool. But like said by others before, a little hint on where the big rock is going to fall would be nice. I tried at least thirty times before having the chance to see the end (so that's still quite addictive) :D
nsadie
08. Apr 2025 · 17:08 UTC
Good atmosphere and nice art, but I struggled a bit to really grasp the controls. I don't really know how to avoid the rocks. The flash light going out is horrible! :laughing:
Celian
08. Apr 2025 · 17:59 UTC
Really cool game, the boulders falling are hard to evade maybe a little warning or a camera zoomed out a little bit could be nice. But overall it was really cool :)
LDJam user 14887
08. Apr 2025 · 18:01 UTC
Отдельный лайк за звук удара камнем по голове
Sudno
08. Apr 2025 · 19:17 UTC
It's a great game! The creepy and oppressive atmosphere was very well conveyed with the help of sounds and interesting graphics. The gameplay is fascinating!
Jack Turpitt
08. Apr 2025 · 20:25 UTC
Really cool game! The art creates a really interesting atmosphere, especially with the lighting. The rope physics make for unique gameplay too! Great entry, thanks for making it!!
protzz
08. Apr 2025 · 20:32 UTC
I love the atmosphere, good job!
hlebnay_kroshka
08. Apr 2025 · 20:33 UTC
SOO VIBE>>> i like gaymlay, its not really hard and not really simple. While playing I remember all memes about cave divers^^. Artstyle is awesome tooooo so simple and stylish, i like first screen in game a lot!Greate work guys.
MaryPots
08. Apr 2025 · 21:09 UTC
Вайбик присутствует и идея итнересная!
Dywanix
08. Apr 2025 · 21:22 UTC
Atmosphere is soo good!
volish
08. Apr 2025 · 21:29 UTC
атмосфера и арт охранительные
Lusha
08. Apr 2025 · 21:50 UTC
Интересная задумка и оч атмосферный арт
boboneoone
08. Apr 2025 · 22:16 UTC
the cover art drew me in. Interesting take on rope mechanics, its kind of funny hanging to the side on a slack rope. pretty difficult to navigate though, I thought you may be able to swing but it doesn't seem like it
Kamuniaft
08. Apr 2025 · 22:18 UTC
The ending was a bit grim, I was hoping I can save the dude xD Really liked soundd esign and the overall art style feels consistent. Very solid entry, great job!
Ksenia__qq
08. Apr 2025 · 23:51 UTC
АТМОСФЕРА ПРОСТО БОМБА, ХУДОЖНИКИ ВАМ ОГРОМНЫЙ РЕСПЕКТ!! атмосфера передана круто,особенно понравилось решение в виде подбора цвета - сочетание черного и белого цвета передают ощущение глубины и бездны. атмосфера передана бомбезно благодаря визуалу и звукам, прям вайб!! респектосик
Akinat0
09. Apr 2025 · 00:18 UTC
nice!
ln404
09. Apr 2025 · 01:28 UTC
Really cool concept!
librory
09. Apr 2025 · 06:28 UTC
Круто и атмосферно. От камней сложно уворачиваться, возможно имеет смысл сделать какую-то подсказку что мол вот вот они упадут на голову вот из такой-то позиции.
D_omino
09. Apr 2025 · 07:43 UTC
@meylish, как всегда легенда, одна на 3 гд и 3 художников, просто машина. Интересно, какой бы был результат в compo, думаю как минимум такой же крутой🦾
D_omino
09. Apr 2025 · 07:43 UTC
@meylish, как всегда легенда, одна на 3 гд и 3 художников, просто машина. Интересно, какой бы был результат в compo, думаю как минимум такой же крутой🦾
D_omino
09. Apr 2025 · 07:43 UTC
@meylish, как всегда легенда, одна на 3 гд и 3 художников, просто машина. Интересно, какой бы был результат в compo, думаю как минимум такой же крутой🦾
D_omino
09. Apr 2025 · 07:45 UTC
что-то залагало и 3 раза отправил, это лишь значит что ты 3 раза машина, @meylish
designernap
09. Apr 2025 · 08:33 UTC
GREAT audio and mood on this one! Controls were a little tricky but it looks great and I gave it a good few goes :) Nice work
🎤 meylish
09. Apr 2025 · 08:46 UTC
@d-omino ХАХАХХАХА емае спасибище, стараюсь 💅
Milana
09. Apr 2025 · 10:50 UTC
Quite unique concept, the atmosphere and the art style 10/10 for me
renV.
09. Apr 2025 · 12:12 UTC
Игрушка правда вышла классной. Атмосферная, грамотно реализованная
Жирнющий лайк
based.on.life
09. Apr 2025 · 13:04 UTC
Really simple but fun mechanics. Love the overall atmosphere and vibe
Juutis
09. Apr 2025 · 16:20 UTC
This was a great short experience! The graphics are beautiful - the greyscale palette works really well for the style and the mood. The controls are a bit janky but I guess that's part of the charm/challenge. :grin: I enjoyed that you guys included some meaningful QTE's that don't outright kill you if you fail but they definitely make it easier to die to the boulders. Overall a very solid entry!
Razdray
09. Apr 2025 · 22:35 UTC
Wow, the mood of the game is just incredible! The audio is amazing, it helps to immerse yourself in the game and creates an atmosphere. The game is cool, thanks for your efforts!
Arthur Tang
10. Apr 2025 · 08:13 UTC
You guys created a good vibe. I feel like being the character going down the cave when there is water dripping down.
Gerswick
10. Apr 2025 · 11:44 UTC
Although I don't really like quick time events, yours are really cool and they felt real. They also always scareed me and I felt more immersed thanks to them. The rope physics/movement also felt real because it was a bit hard to control, but that was a good thing. I really liked the audio side with reverb and stuff, which made it more like being in an actual scary cave.
Aveezavr
10. Apr 2025 · 12:05 UTC
Нуууу, мне как будто не хватило Импаката от падающих камней, и угрозы, я просто спускался вниз, немного тяжело управлять визуального фидбека не много, Атмосфера действительно кайф, визаул оч красивый.
mremmele
10. Apr 2025 · 18:06 UTC
The game really creates some creepy vibes—great atmosphere! From my point of view, the rotation center while swinging on the rope felt a bit awkward. Maybe adjusting it could make the movement feel more natural
ScoobySnacks
11. Apr 2025 · 10:36 UTC
very atmospheric game, good sound
Milestone Games
11. Apr 2025 · 21:23 UTC
Great atmosphere and mood! Got very stressful trying to avoid falling rocks after some time. Got about 2 mins down before getting crushed by a boulder though! Funnily, our game also has falling rocks, but quite a different mechanic.
Borabee
13. Apr 2025 · 19:03 UTC
Great job creating the atmosphere with the ambient sounds, beautiful art and quick time event! Really creates an emotional response on the player. As some of the others have said, I found the controls a bit hard to navigate, but still though the game was plenty of fun!
Reed Molbak
14. Apr 2025 · 01:20 UTC
Wow I love the art and the mood! I think the controls need work -- I'm guessing the clumsiness is intentional, but I never really understood what I should be doing or how to improve to e.g. swing over to get a health pack. Some of the larger rocks also came so suddenly that I felt that I couldn't avoid them.
xpoho
14. Apr 2025 · 17:14 UTC
На мой взгляд, очень неотзывчивое управление. Но, может, так и надо ^_^


А в целом - хорошая атмосферная игра!
Ammonit
15. Apr 2025 · 12:32 UTC
Controls are a bit tricky, character swinging doesn’t work great. But the vibe is awesome!
atsh
16. Apr 2025 · 18:10 UTC
Couldn't figure out the controls, but the art and mood are really good!
HexStart
18. Apr 2025 · 07:48 UTC
I liked the idea and the atmosphere, and the way controls are presented. At first I was trying to get to the first aid kit, but I guess it's a background prop? Not sure what spamming F did. I think that making the left-right sway feel a bit more "heavy" would make it fit better with the rest of the game. You'd need some warnings for the falling rocks then for sure.
7uc4s
24. Apr 2025 · 16:01 UTC
Very nice ambiance, graphics and audio are really immersive, I just wished for some collectables, also the rope physics felt a bit weird and disliked a bit the randomness of the rope failures. Otherwise very good :thumbsup: