Unsolicited by dukope
MAKE THE ACME FORM-LETTER COMPANY STAND OUT AS
THE PREMIER FORM-LETTER MAILING SERVICE ON EARTH.
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Some small fixes since submission:
- Fixed music restart bug
- Fixed typo: SESSSION
- Allow one retry on each level instead of once per game
- Pause timer until first form is processed on first level
THE PREMIER FORM-LETTER MAILING SERVICE ON EARTH.
-------------------------------------------------
Some small fixes since submission:
- Fixed music restart bug
- Fixed typo: SESSSION
- Allow one retry on each level instead of once per game
- Pause timer until first form is processed on first level
| Web | http://dukope.com/play.php?g=uns |
| Timelapse | http://youtu.be/WbrAIjoma_Q |
| Source | http://dukope.com/index.php#uns |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=11080 |
Ratings
| Coolness | 36% | 1752 |
| Overall | 4.06 | 23 |
| Audio | 3.98 | 33 |
| Fun | 3.38 | 229 |
| Graphics | 4.09 | 78 |
| Humor | 3.72 | 77 |
| Innovation | 3.76 | 78 |
| Mood | 4.03 | 28 |
| Theme | 3.70 | 263 |
But I don't quite understand how it fits the theme. May be i need to play more. And I will, but later :)
Waiting for a timelapse video
I can't give this one a huge theme score because I don't think sending out junk mail is too monstrous. Annoying, yes, but monstrous is a bit of a stretch... If I could see the negative effects of the mail, I'd bump the score a bit higher (angry "STOP SENDING ME JUNK MAIL" letters before each day, maybe? The pile gets bigger depending on how well you do?).
No complaints about anything else, though!
As for matching the theme, I originally set out to focus exclusively on sending war-related notices (KIA, MIA, rationing, etc). The tone didn't quite feel right though so it was a fairly late change to junk mailing. I think this fits the theme better anyways - the road to hell is paved with junk mail.
The theme is a bit light though
Definitely seems like you get a lot of leverage out of the engine you have!
And as many other said, the settings doesn't really fit the theme. By changing it to a nigerian scammer who is scamming old or fragile people, it would fit to it more :P.
Other than that, really good, kept hoping for an easter egg like "approved for Arstotzka visa" :)
By the way, there's an annoying interface bug where the list of names pops up but the origins point of the popup seems to be out of the screen, so I can't reach some of the names. Happens often when the list is big and I have to fill a blank at the to of the form
I was most impressed by the texts in between the sessions, and the possible answers. Saying so much with so little words is pretty awesome. :) The twist is gut-wrenching genius. The dissonance between what input data and written data tells a very chilling story.
Wish you luck,
______________
Extremely well done on the tech/polish side though!
My only criticism for the game would be that it could have followed the theme a bit closer, perhaps via the backstory or by presenting the consequences of your actions or failures.
Other than that, everything about it is awesome. The mood, the art, the humor, everything fits together really well and the game-play is engaging.
Good work !
I really liked your game. It's simple but solid. Everything works great, from the art and sound FX to the gameplay.
Great job!
How can, something that boring (I mean the job), be so addicting?
The sounds were perfect also.
I think I played it more than any other Ludum game so far.
You're a beast at making games!
The sound effects are great and made me really feel productive. I like the art too. The grays felt really gray. After doing a legit playthrough of really trying, I tried to just fill whatever in the forms, who's gonna know? Didn't work, I guess the boss is watching. Wouldn't be much of a game if it was that easy, I know. Oh, session 8 was a nice twist.
Then I realised you actually ARE the person who made "Papers, Please"... :P