From the depths by max_sanch

[raw]
made by max_sanch for Ludum Dare 57 (COMPO)

Feel yourself in the skin of a sailor in a cramped bathyscaphe at a depth of 10,000 meters.

Your goal is to rise to the surface.

Mouse control only.

LMB - interaction RMB - zoom

In this game, it is important to monitor the carbon dioxide level (red scale), overload (green scale) and the water level in the bathyscaphe.

Good luck!

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Ratings

Overall 74th 3.719⭐ 18🧑‍⚖️
Fun 196th 3.094⭐ 18🧑‍⚖️
Innovation 117th 3.469⭐ 18🧑‍⚖️
Theme 26th 4.25⭐ 18🧑‍⚖️
Graphics 59th 4⭐ 18🧑‍⚖️
Mood 43th 3.969⭐ 18🧑‍⚖️
Given 24🗳️ 9🗨️

Feedback

swooty
07. Apr 2025 · 02:41 UTC
Really cool gameplay concept. I love the overall look and vibe of this sub, the lighting and the deep ocean around. Really great mood. Solid sound too, especially the ambient droning and humming of the sub. I also wish I got to see a better look out the window.

The gameplay concept itself is cool, balancing all of the different things at the same time. I got very close to beating it, but just ran out of oxygen. I wish I understood the inclination setting a bit better.

There is an issue with manipulating the controls however. You're required to move the mouse somewhat quickly, and the line between "just quick enough to trigger it" and "full speed" is very slim. It's very difficult to do fine adjustments, and it seemed to me it would have helped my success.

That's really my major complaint, this is a solid entry and you made a solid cohesive game here. Well done!
K1n
07. Apr 2025 · 12:29 UTC
This game involves player to the process best way possible, amazing
caffeinetrip
08. Apr 2025 · 11:50 UTC
Cool idea. The game is very interesting!😈😈
Dios
08. Apr 2025 · 11:51 UTC
There is a lack of training and the submarine has no lamps
Dingbat
09. Apr 2025 · 01:10 UTC
I gave it probably 10 attempts but could never pass 8k I'm not really too sure what I was doing wrong tried a bunch of different combinations of inputs but always ended up filling with water no matter how slow or fast I went up. Other than the difficulty its a really cool game! The game mechanics make it interesting trying to keep the ship going and the sound design really makes everything feel super tense. Nice work!
🎤 max_sanch
09. Apr 2025 · 05:52 UTC
@dingbat Have you tried repairing leaks? 😅 Thanks for the feedback!
LDJam user 371996
09. Apr 2025 · 14:19 UTC
The tense atmosphere is great. It's so dangerous in the deep ocean......
Scrawach
09. Apr 2025 · 19:56 UTC
Pretty fun. Cool how each element has its own unique sound. It helps to navigate. Good job!
Eugenik
14. Apr 2025 · 09:22 UTC
Just amazing :).
LDJam user 383013
16. Apr 2025 · 21:30 UTC
It's like just a few mechanics, but already complicated gameplay. I'm impressed