Trick Parade by SimonLarsen
### If you get stuck, on a objective or battle, try talking to the NPCs around town! ###
Welcome to Trick Parade!
It's halloween time, and you know what that means; Getting pranked and scared by the older kids on your block! But this time will be different, determined to take your revenge on the schoolyard bully, you embark on a quest to become a master of tricks and scares!
But first you will need a costume!
## Gameplay ##
Trick Parade is an RPG with a twist! Use your enemies fears against them, through mix of menu based combat and mini-game mayhem!
Widen your arsenal through the acquisition of a variety of creepy costumes, only the scariest kid can frighten the schoolyard bully!
## Controls ##
Movement - Arrow Keys
Action/Confirm - D
## Credits ##
Art: Hernan Zhou (@HernanZh)
Art: Lukas Erritsø Hansen (@LukasErritsoe)
Programming: Simon Jonas Larsen (@SimonLarsen)
Music by Incompetech (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
- Come play with me
- Carnival Intrigue
- Anguish
Welcome to Trick Parade!
It's halloween time, and you know what that means; Getting pranked and scared by the older kids on your block! But this time will be different, determined to take your revenge on the schoolyard bully, you embark on a quest to become a master of tricks and scares!
But first you will need a costume!
## Gameplay ##
Trick Parade is an RPG with a twist! Use your enemies fears against them, through mix of menu based combat and mini-game mayhem!
Widen your arsenal through the acquisition of a variety of creepy costumes, only the scariest kid can frighten the schoolyard bully!
## Controls ##
Movement - Arrow Keys
Action/Confirm - D
## Credits ##
Art: Hernan Zhou (@HernanZh)
Art: Lukas Erritsø Hansen (@LukasErritsoe)
Programming: Simon Jonas Larsen (@SimonLarsen)
Music by Incompetech (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
- Come play with me
- Carnival Intrigue
- Anguish
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 4.33 | 9 |
| Fun(Jam) | 4.10 | 19 |
| Graphics(Jam) | 4.40 | 71 |
| Humor(Jam) | 4.00 | 53 |
| Innovation(Jam) | 4.02 | 41 |
| Mood(Jam) | 4.20 | 33 |
| Theme(Jam) | 4.25 | 30 |
Keep up the good work!
Mixup between RPG and Wario Ware work perfectly.
I love the game atmosphere.
Great job!
My favorite battle after playing for a few battles was the one where you avoid being caught by the net while flying leftward.
The rock-paper-scissor element while simple, added a good bit of more dept to the game.
A bit of criticism.
After fighting so many times, the battles got a bit boring,... felt the heavy grinding feel, like being skinner-boxed with not enough reward to keep me interested.
May have helped if the battles were progressively more challenging,... after about 10 battles, the strobe-light scare, the cup-flying scare, and the break-the-door scare felt like chore since it had not much challenge essence to it. The upside of this is that my 6-year-old daughter was able to play the game with the right amount of challenge to keep her engaged.
I really appreciate that the game has been a pleasure for both me and my daughter to play.
Thank you for the delightful entry.
Yeah. We had assets and ideas for many more minigames but sadly didn't have time enough to implement them.
The games were supposed to be separated into categories and the games you'd see would depend on the attack types selected. Might still happen if we make a post-jam version.
Very happy you we're able to shared the experience with your daughter though!
The music got old a bit fast, but other than that it pretty impressive for a jam.
-TZer0
I simply loved it!
Nothing to say more, the mini-games were hilarious and very well done!
Thanks for the good time I spent!
This is a pretty great entry, best I played so far. The minigames were neat and the graphics were appealing. Very nice game, 9spooky.
I never know what costume i need to use (even if the wolf told me)
I stop after I get the flashlight personally.
I like the minigame combat. It's a bit warioware-esque with the timer and everything. great work! :D
-Loi LeMix
Great entry!
One main thing that I didn't like was the delay between minigames - some way to skip to the next one ASAP would have been fantastic.
Also more opportunities to avoid battles (via alternate paths or timing... etc.) might've been nice.
I like the concept though and the graphics are very pleasant and appropriate.
Impressive amount of content and polish as well.