Armstrong: Plunge, Protect, Punch by abcdef65g

[raw]
made by abcdef65g for Ludum Dare 57 (JAM)

Armstrong Baby.png

A giant hole has appeared! Nobody knows what caused this strange phenomenon. And to make things worse, vile creatures from hell have started flying out of it and wreaking havoc round the world. The situation is dire, and someone has to do something about this.

Enter Archibald Armstrong, battle-hardened veteran, professional daredevil. After subduing several creatures and enhancing his gauntlet using their cores, he believes humanity stands a fighting chance. Without missing a beat, he plunges down into the seemingly bottomless pit, and begins his bold descent towards the depths. It's time to fist some monsters. Mankind is taking the fight to them.

Move Archibald using WASD or arrow keys, dodging obstacles and enemies along the way, and try to reach as deep as you can. Press Q/Spacebar/LMB to perform a punch attack and dash downwards, taking out enemies and breakable platforms along the way. If you punch while holding left or right input, you can perform a punch attack towards that direction instead.

Plunge into the Depths

Protect the World

Punch Evil

Ratings

Overall 832th 2.762⭐ 44🧑‍⚖️
Fun 798th 2.643⭐ 44🧑‍⚖️
Innovation 859th 2.19⭐ 44🧑‍⚖️
Theme 578th 3.429⭐ 44🧑‍⚖️
Graphics 533th 3.452⭐ 44🧑‍⚖️
Humor 495th 2.663⭐ 42🧑‍⚖️
Mood 732th 3⭐ 43🧑‍⚖️
Given 40🗳️ 68🗨️

Feedback

ScoobySnacks
09. Apr 2025 · 11:35 UTC
wish there would be some ending or progression.
Nice arcade game anyway.
plidomo
09. Apr 2025 · 11:47 UTC
Some of the sprites in this were among of the best I've seen this game jam - Archibald looks great, and I really like the spinning skulls too. I got around 658m deep after about 10 attempts.
The punch down to speed up mechanic was clever - it really helped with the pace of the game.
As a bit of constructive feedback, slightly higher obstacle/enemy density might be nice - The first 100m in a few games I played were a bit sparse and only contained platforms.
Overall I liked it - Great effort!
Kamuniaft
09. Apr 2025 · 11:54 UTC
800 meters :D Not a very deep dive I geuss. Liked characters and poster design, brings up vibes of some retro boomer-shooters like doom and duke nukem. I noticed at least 2 kinds of platforms, from the description it's clear that some are breakable - green ones are, I geuss, but I haven't tried. I tried the other ones XD My point is - it's hard to tell from platforms design which are breakable and which aren't. Also overall gameplay feels a bit slow\shallow for that kind of games, my screen was often pretty empty, like with 1 lonely platform\monster wondering around. Anyway, I had some fun! And punch animation is pretty neat! :D Good job creating a game!
designernap
09. Apr 2025 · 11:55 UTC
Excellent audio and sprites in this. Lovely feel and the feel of hitting enemies is wonderful. Lovely stuff.
neowhoru
09. Apr 2025 · 11:59 UTC
really nice arcade game. Would be cool if you can reach the end of the hole.
HalfdanTheVillain
09. Apr 2025 · 15:12 UTC
Good endless runner. Like that you added the dash to give it some extra than just avoiding obstacles. Would say i think it would have been nice if the speed you moved both with the dash and normal where a bit faster.
HDVR02
09. Apr 2025 · 16:00 UTC
Not a bad game, I wish the camera would move with the dash, otherwise there is a chance to die when you see an enemy or obstacle at the last moment
Shadow Veil Society
09. Apr 2025 · 16:04 UTC
Simple and effective! The sprites, animation, and backgrounds all look great!
Jadener
09. Apr 2025 · 19:32 UTC
A really enjoyable experience. I liked the graphics style along with the music. It gave this game soul ^^
Miku
09. Apr 2025 · 23:41 UTC
I got to 754m, honestly I can see someone zenning it out. Someone said like endless runner, but it's really an endless faller!

Cool stuff, I really liked the style of the graphics! I think it's really funny though that this really strong powerful character is yeeting himself into these depths and then crumples immediately to one platform.
Art_Alchemist
10. Apr 2025 · 09:59 UTC
Cool old man with glasses)

I like the general atmosphere and graphics. But the counter of destroyed creatures is missing. Or it didn't show up for me.
cherrybcake
10. Apr 2025 · 10:52 UTC
The main character looks super cool! The game is fun to play, it's simple but challenging, and I love the parallax scrolling effect in the background! Looks awesome, good job!
tinykidtoo
10. Apr 2025 · 21:40 UTC
Super cool main menu art, followed up by amazing pixel art and shredding guitars. I was hyped. Really like the loop, felt it was very easy. But I liked the dash down and left and right, dodging out of the way of things. I feel like this could be really addictive if the difficulty and controls are tuned.
P1x3lc0w
10. Apr 2025 · 21:42 UTC
Great use of the theme! The controls felt great and the narrative adds a lot of character. Gameplay wise, i feel game game could have been a little more challenging by giving the player less space to dodge, tough that is probably subjective. Visually the parallax in the background is a really nice touch, but the game felt a bit incoherent overall; having all sprites at the same resolution would have helped a lot i think. Fun game; good work and thanks for the game!
Glaupe Cabral
10. Apr 2025 · 22:10 UTC
Very nice game, the theme its spot on! And the art its very nice! I will try to play more
GenericToast
12. Apr 2025 · 07:25 UTC
Great game with good replayability! More enemy and obstacle variety could help make the game even more fun!
AthosPap
12. Apr 2025 · 12:28 UTC
Great to see another infinite diver game! Loved the art! I would love to see the difficulty increase as you descend, otherwise great job guys really good entry!
muriel
13. Apr 2025 · 13:38 UTC
Love the main menu, the guy looks super badass.

The first thing that I did is land in a platform and die haha (it didn't look dangerous xD)

Love the music and the paralax efect, cute pixel art!

Solid entry, great job!
Haoro
13. Apr 2025 · 21:36 UTC
Nice game, would love to see it with some more features 😁
oeueGHa
17. Apr 2025 · 04:08 UTC
Gud looks and sound, but the player controller has some withdraws. First of all, cuz "ice-like sliding" ur char goes further, that u wanted, and it is disturbing. Secondly, i'd recommend u to make a borderline for limits of player's movement little closer to middle screen, due to that the char can go before edge of screen, and u cannot see future obstacles.
Aleksey Salion
17. Apr 2025 · 18:40 UTC
I really like the character design!
kristinamay
17. Apr 2025 · 18:58 UTC
Nice music and art, like someone a few spaces above me, the first thing I did was "land" on a platform and die lol. Maybe making them look less like platforms (typically safe) and more like obstacles would work. I also, since I was able to smash a green platform, tried to smash a red one much later for funsies and died, lol. Also found that the time overlap between taking my finger off left + right and then punching down felt too tight, like, I would take my finger off the AD keys a fraction of a second after I pressed space, and in that scenario I expect to punch down instead of across. Not sure how solvable that is but it felt finnicky to me. Anyway, cool arcade game, nice work!
emir
22. Apr 2025 · 11:45 UTC
fun game
Agraffs
22. Apr 2025 · 17:20 UTC
Liked the music, the idea was interesting and the graphics were nice. I liked the background movement. The response on the player controller was sometimes a bit long. But overall a really cool project. GG !