The Monster Inside by xWarZonex
The Monster Inside...
First off, Hello guys! My name is Tanner Daniels! I'm a 16 year old Dubstep producer / Ex-Game developer. I don't Game Dev anymore, but I participate in every Ludum Dare. Ludum Dare is the only time I can look back on my past hobby. Ludum Dare is my most anticipated 3 weekend of the year, I've counted down the days since the last Ludum Dare! I'm supper excited about this entry! This is defiantly my best yet, and I hope you think so too. Keep in mind, I'm a dubstep producer.... Even if you guys rate me low, I will still feel like a winner from the experienced I've gained from this game.
Back to the point...
The Monster Inside is a game about the story of a kind monster at heart, who cannot control is rage. He is banished too the darkness, where it is even harder to control his rage. He cannot control the monster inside of him You must consume the light to keep your rage in check. You must avoid unfriendly objects, if you hit them, your rage increased by a random number. The point of the game is simple, don't let your rage reach 100%! If you reach 100 rage points, you go into rage mode, where you slaughter everything around you, including humans. When you enter rage mode, the rage becomes more than you can bear, you explode from rage if you don't consume a certain number of light before the 10 seconds! For more details, see the rules in the game.
This game, I stepped out of my comfort zone in aspects of art. I am a terrible artist, but this LD, I focused on improving my art, and I think it turned out well, but that's up to you to decide.
I AM A DUBSTEP PRODUCER, so I wanted to make audio the main focus of my game. I spent a long time making these songs (probably longer than I should) and I also modulated my own voice to create a sick vocal intro to this game! My goal and dream is to reach top 100 in audio... Pleas help me fufil my dream if you fill I deserve it!
Thankyou for playing this game! And I hope you enjoy playing the game as much as you enjoyed playing it! I wanted to do something outside the box that everyone else is thinking... And I think I achieved it.
-Tanner
First off, Hello guys! My name is Tanner Daniels! I'm a 16 year old Dubstep producer / Ex-Game developer. I don't Game Dev anymore, but I participate in every Ludum Dare. Ludum Dare is the only time I can look back on my past hobby. Ludum Dare is my most anticipated 3 weekend of the year, I've counted down the days since the last Ludum Dare! I'm supper excited about this entry! This is defiantly my best yet, and I hope you think so too. Keep in mind, I'm a dubstep producer.... Even if you guys rate me low, I will still feel like a winner from the experienced I've gained from this game.
Back to the point...
The Monster Inside is a game about the story of a kind monster at heart, who cannot control is rage. He is banished too the darkness, where it is even harder to control his rage. He cannot control the monster inside of him You must consume the light to keep your rage in check. You must avoid unfriendly objects, if you hit them, your rage increased by a random number. The point of the game is simple, don't let your rage reach 100%! If you reach 100 rage points, you go into rage mode, where you slaughter everything around you, including humans. When you enter rage mode, the rage becomes more than you can bear, you explode from rage if you don't consume a certain number of light before the 10 seconds! For more details, see the rules in the game.
This game, I stepped out of my comfort zone in aspects of art. I am a terrible artist, but this LD, I focused on improving my art, and I think it turned out well, but that's up to you to decide.
I AM A DUBSTEP PRODUCER, so I wanted to make audio the main focus of my game. I spent a long time making these songs (probably longer than I should) and I also modulated my own voice to create a sick vocal intro to this game! My goal and dream is to reach top 100 in audio... Pleas help me fufil my dream if you fill I deserve it!
Thankyou for playing this game! And I hope you enjoy playing the game as much as you enjoyed playing it! I wanted to do something outside the box that everyone else is thinking... And I think I achieved it.
-Tanner
Ratings
| Coolness | 100% | 1 |
| Overall | 3.39 | 268 |
| Audio | 4.04 | 27 |
| Fun | 3.17 | 361 |
| Graphics | 3.32 | 344 |
| Humor | 2.31 | 639 |
| Innovation | 3.17 | 363 |
| Mood | 3.74 | 84 |
| Theme | 3.74 | 234 |
The machanics are solid and you're still having fun even when you get enraged because it just feels so intense. Loved this, great work!
At first, I was unsure if I what I was doing would turn out well, I'm a terrible artist, I'm not a expert programmer, and Dubstep in foreign to most games, but now I am very glad I went out of my comfort zone. I originally planned on doing simple black and white art(which it sorta is XD[but better]), I didn't plan on adding a lot of the feature's I ended up implementing, but you guys showed me it was worth the risk!
@Candlesan... I was considered adding extra amp-ed up music while in rage... But I didn't have to enough time. Plus, it would be a pain getting it to transition well.
@Whalebot... Thankyou, I'm going to try fixing that in a post-compo version.
@Everyone!... Thankyou for your support!
hahahaha.
the second play I was not so lucky. You should find a way to progamatically vary the intensity according to the rage level. really great entry!!!
It adds to the ambiance of the game and i believe it is important :)
You show that you are actually good at music, i felt monstruous with it :)
so 4 stars for the music, well deserved :)
Storywise it was simple, but kinda deep, something that perfectly fits Ludum Dare I think, not to mention it does fit the theme nicely.
The visuals are really rad, it really goes with the theme of the game, your choice of visual art style is simply perfect.
Forcing the Dubstep thing onto it on the other hand was a bad move. It just doesn't fit IMHO, kinda feels the exact opposite as it should: monstrous.
The mood was fitting, I liked it.
Keep up the good work!
Creative Sectors: Kardfogú