A Squire Acquires by HexyVexy

A short and breezy Game Boy Color game about serving your own needs above those of your masters. Playable on Game Boy Color replacement of your choice (but I recommend Sameboy.)

Built in GB Studio by Hex, with musical contributions from Teddy. We weren't going to enter this time, but put together something short and sweet.

| .GBC File | https://arcanerituals.itch.io/a-squire-acquires |
| Original URL | https://ldjam.com/events/ludum-dare/57/a-squire-acquires |
Ratings
| Overall | 467th | 3.5⭐ | 19🧑⚖️ |
| Fun | 442th | 3.382⭐ | 19🧑⚖️ |
| Innovation | 567th | 3.059⭐ | 19🧑⚖️ |
| Theme | 710th | 3.059⭐ | 19🧑⚖️ |
| Graphics | 444th | 3.647⭐ | 19🧑⚖️ |
| Audio | 368th | 3.382⭐ | 19🧑⚖️ |
| Mood | 460th | 3.529⭐ | 19🧑⚖️ |
| Given | 17🗳️ | 14🗨️ |

I had to play a long time before understand, but thanks to the comment of @marudziik and my many tries, I finally understood how to win !
I liked the concept, and the music is very cool ! Congratulations for this game boy entry, that's super cool !
Nice little game, it could use more events and decision-making.
The graphics and music fit the vibe really well, and maybe as a good example of why GBC games work so well, I thought there were more involved sound effects than there really were (now that I went back and checked). Limits make the player fill in the blanks, if the stuff that *is* there is good.
Played with the gbcc emulator, it worked great. Really big props for making a GBC game for the jam! Not only can I imagine it creating some fun limits for development, but playing it, having to boot up an emulator and feed it the file added some nice analogue charm to the game testing process.
I didn't encounter any bugs, and the only design decisions I would tweak are adding a way to skip the intro after loosing a knight, adding some more variety to the music, and better explaining what is meant by items being lost with the knight. At first I took that to mean things like a sword that you buy or what not would be lost as well, but it was just the "consumable items" I guess you could call them.
Overall an impressive entry given the platform! Also, loved the solution for getting rid of the pesky knight.