Cursor Descend by FoxEcho

[raw]
made by FoxEcho for Ludum Dare 57 (JAM)

Are you a master of the mouse? Then you've come to the right place.

screenshot2.jpg

In Cursor Descend, you will guide a tiny needle-like cursor on a journey — starting from the mouth, descending deep through the body, and finally escaping through a mysterious exit. Precision is everything, and your only tool is the cursor.

This game was made for the Ludum Dare Jam #57. And this is my very first jam game!

I hope playing it is just as fun as it was to create:)

Gameplay and controls:

Hold left mouse button to move. Hold spacebar to speed up. Scroll the mouse wheel to rotate your direction.

The camera scrolls downward automatically—you'll need to keep your cursor on the path.

At the end of your run, your final score is calculated based on:

The total distance traveled

How long you held the left mouse button during your final streak

And your “scroll wheel heat”

Update:

Update - Apr 12, 2025

🖱️ Mouse control got an upgrade! The cursor now stays locked inside the game window during gameplay.

🩸 Blood particles are back! They now show up properly in the Web version.

Credits:

"The Way Out" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/

Kenny Impact Sounds Licensed under Creative Commons CC0

Game Engine:

Godot 4.4.1

This game is Made by FoxEcho for Ludum Dare #57

scr3.jpg

Ratings

Overall 643th 3.256⭐ 47🧑‍⚖️
Fun 539th 3.227⭐ 46🧑‍⚖️
Innovation 439th 3.244⭐ 47🧑‍⚖️
Theme 301th 3.9⭐ 47🧑‍⚖️
Graphics 727th 2.841⭐ 46🧑‍⚖️
Humor 342th 3.045⭐ 46🧑‍⚖️
Mood 686th 3.136⭐ 46🧑‍⚖️
Given 47🗳️ 66🗨️

Feedback

peppersalt07
08. Apr 2025 · 06:39 UTC
I half way through i realized this was meant for a mouse; I only had a trackpad. I beat the game and it gave me repetitive strain injury 11/10 would travel through the entirety of someone's digestive track again
basekeet
08. Apr 2025 · 06:49 UTC
While playing, I realized how badly my desk is set up 😄
Cool game, really nice visuals!
NickNickolas
08. Apr 2025 · 06:51 UTC
Interesting idea, but for some reason my mouse didn't lock in (i was playing in chrome)( so if I used the wheel the screen would go down. Anyway I liked it.
🎤 FoxEcho
08. Apr 2025 · 06:53 UTC
@peppersalt07 Hey, 120% respect for finishing the game with just a trackpad! Ideally, it’s meant to be played with a keyboard and mouse, but what you pulled off was a total Chad move. You’re the reason miracles exist.
🎤 FoxEcho
08. Apr 2025 · 06:57 UTC
@nicknickolas Thanks for playing! Make the game fullscreen by clicking the button at the right bottom cornor would fix that problem.
🎤 FoxEcho
08. Apr 2025 · 07:08 UTC
@basekeet Thanks for playing! You’ll need a bit of room to maneuver on your desk — or you could try beating the game with a trackpad, what could go wrong :)
jachymthegoat
08. Apr 2025 · 08:59 UTC
Different from others in a good way, really good game, goob job!
Alem26
08. Apr 2025 · 09:00 UTC
Very simple but incredibly innovative game! Just the right difficulty for a gamejam I would say. I really appreciate the way you taught the controls while you go. Had no technical issues personally (Firefox).

Theme is also on point. Well done!
🎤 FoxEcho
08. Apr 2025 · 09:27 UTC
@jachymthegoat @alem26 If you had fun, I have fun. Thank you!
D0vid
08. Apr 2025 · 09:42 UTC
Short and very fun, I did the whole thing without realizing the scroll wheel rotated the mouse though D:
Congrats on your first jam game :D
🎤 FoxEcho
08. Apr 2025 · 10:39 UTC
@d0vid Yes, it may need some adjustment on level design and the sacle if I had more time. But again, if you had fun, I have fun. Thanks!
Bismark
08. Apr 2025 · 12:35 UTC
![screenshot01.png](///raw/331/3/z/6b5dc.png)

I enjoyed the game's gameplay, its adherence to the theme, and its little finishing touch ;-)
Graphically, however, I found it a bit lacking.
In the end, it's a success, I think :-)
Kseon
08. Apr 2025 · 12:48 UTC
it's hard to manage but I understand that's the point, the idea is very cool
gifarre
08. Apr 2025 · 13:01 UTC
![Screenshot 2025-04-08 155939.png](///raw/0ff/36/z/6b606.png)

I can go fully out of bounds on most places, and if I flick the mouse I can skip sections if I end my mouse movement on a white area. Fun idea, sounds are nice, my ending screens were a bit scrambled but I guess the bugs are a bit inconsistent. good work tho.
🎤 FoxEcho
08. Apr 2025 · 13:30 UTC
@gifarre Hey thanks! I had some friends with little gaming experience test it, and they all felt it was too difficult. So I made the collision shape more forgivable—but that might make it feel too easy to spam for players looking for challenge. As for the final score screen bug, I think it’s related to how Godot’s RichTextLabel behaves on the web build.
Really appreciate your time and thoughtful feedback!
🎤 FoxEcho
08. Apr 2025 · 13:41 UTC
@bismark Thanks for playing my game!As for the visuals … well,The visuals are 100% original, for better or worse 😂 Would do better in th future.
Haokai XU 1999
08. Apr 2025 · 14:55 UTC
Good work! It's hilarious to play as a block (maybe a cubic candy) into the digestive system. Using the Mac trackpad to play is quite suffering though. 加油!
yourfrenchbabyshark
08. Apr 2025 · 15:10 UTC
This is so cool! I went thru it on my Mac trackpad lol. Love the shyt part at the end! that is so funny, well done!! [pic.jpg](///raw/571/56/z/6b6b5.png)
yourfrenchbabyshark
08. Apr 2025 · 15:20 UTC
yes ![pic.jpg](///raw/571/56/z/6b6c0.png)
🎤 FoxEcho
08. Apr 2025 · 15:24 UTC
@haokai-xu-1999 @yourfrenchbabyshark Thanks for playing! I thought only a few people were trackpad warriors lol.
Delunado
08. Apr 2025 · 16:43 UTC
Hahaha, good idea, so funny (and nerve testing) to play. Reached 1200 points :')
nsadie
08. Apr 2025 · 17:30 UTC
Fun little game, well done!
SmallTalkInc
08. Apr 2025 · 19:20 UTC
Wwooow that was pretty tricky. I'm not sure if I just need to practice a lot or if I didn't really like the controls, but it is a very cool idea. Definitely one of those games you can get obsessed with. Good soundtrack too! Very unique and quirky concept
xorfe
08. Apr 2025 · 22:03 UTC
My reflux liked this game.
zerocomms
09. Apr 2025 · 03:06 UTC
Picking up the mouse feels cumbersome.
caeonosphere
09. Apr 2025 · 10:45 UTC
Clearly, I need a better mouse. And a better hand. And brain.
hernandack
09. Apr 2025 · 14:10 UTC
lol very funny game, i like the idea and it remind me of those japan game back in PS1 era
PecheDodue
09. Apr 2025 · 14:11 UTC
![0.PNG](///raw/19a/d2/z/6bb8c.png)
OMG i'm so sad, I lost because of a sneeze :'(((
Ronalchue
09. Apr 2025 · 14:15 UTC
Interesting way of control, how you understand where it's going at the end, it's funny. Good job.
LDJam user 234769
09. Apr 2025 · 14:39 UTC
OMGGG we also had the digestive track idea during our brainstorming, I'm so happy someone did it :joy:
My trackpad is quite bad + I already have chronic tendonitis lmao, so I did not get past the small intestine.
BUT the concept is super cool, and the game is simple but very efficient!! Nice one :heart_eyes:
🎤 FoxEcho
09. Apr 2025 · 15:08 UTC
@alyd-asmar Thanks and what can I say, great minds think alike, lol.

And honestly, I should’ve put a disclaimer at the start: "Warning: bad for your tendons."
Airgameboys
09. Apr 2025 · 16:44 UTC
Very original! would love it to have a mouse trap and not needing to hold to move. It reminds me of an old web prank where you had to solve a labyrith like this and then the girl from The Exorcist would suddenly pop on the screen
She Wrote
09. Apr 2025 · 17:25 UTC
I think the cursor could use a bit more personality in its design. Also, maybe the space key could be slow down instead of speed up, since I usually don’t let go of it, and the game encourages completing levels quickly. Still, it’s a good little game with a charming visual. Well done!
Ice_In_Nortern
10. Apr 2025 · 14:19 UTC
今天刚在小红书上刷到,结果现在就遇到了qwq
🎤 FoxEcho
10. Apr 2025 · 16:11 UTC
@airgameboys Thank you! Having the player hold down the left mouse button was part of my attempt to create a more direct, continuous connection between the player and the mouse. The core idea of this game was to explore interaction in a slightly different way.

That said, I understand that requiring players to hold the button the whole time might feel uncomfortable. And I really appreciate you taking the time to play and share your thoughts.:)
🎤 FoxEcho
10. Apr 2025 · 16:17 UTC
@she-wrote Thank you for liking this and your support!

And yes you are spot on, the game was actually originally designed with the opposite setup—pressing the key to slow down. But just as you said then many players simply wouldn’t use it. Since I wanted players to keep their left hand on the keyboard (forgive me 😅), I made the decision to switch.

That said, I think it definately could be improved with better level design and some tweaks to the mechanic.
🎤 FoxEcho
10. Apr 2025 · 16:17 UTC
@ice-in-nortern 怎么说呢,有缘千里来相会
Tugaryn
10. Apr 2025 · 17:52 UTC
Game for pencils 100%, like it, but on web version(especially if two monitors) mouse go from screen, needs fullscreen
well done!
shp
10. Apr 2025 · 18:39 UTC
Cool game! All the low sensitivity CS gameplay helped me clear this! Reminds me of some fun flash games of back in the day
Oddmes
11. Apr 2025 · 10:29 UTC
Unfortunately,the controls is way off for me, The object is kind of snapping to a position abruptly with inertia, ramming into walls.
Sylf
11. Apr 2025 · 18:50 UTC
I had some issues with the controls – the mouse cursor kept slipping out of the screen and I’d lose control of the “thing.” But overall, the concept is fun and fits the theme really well!
🎤 FoxEcho
12. Apr 2025 · 03:17 UTC
Quick fix update today:

Mouse shouldn’t escape the window anymore.

Blood particles now actually show up on Web (oops).

Sorry about the issues — it should feel a bit better now. Give it another go and let me know what you think!
zzy2141
12. Apr 2025 · 06:08 UTC
Very fun idea, and great choice for visual style. Scrolling feedback was good, and overall control was surprisingly smooth. (哈哈哈我也是昨天小红书看到了!)
🎤 FoxEcho
12. Apr 2025 · 10:13 UTC
@zzy2141 谢谢!哈哈。小红书算法的魔法。
LLlarsO
13. Apr 2025 · 16:15 UTC
I had fun playing through the game (did it on a Laptop with a Touchpad).
I think the difficulty was balanced enough.
The different speed sections was a nice touch.

The rotation was not needed in my run. It would be cool, if there was an indicator when you are close of being out of bounds.

Nice interpretation of this years Ludum Dare theme. :)
Ammonit
15. Apr 2025 · 10:07 UTC
Wow, what a cool solution for the given theme!!! I’d be absolutely thrilled if there were sounds enhancing the atmosphere of the insides I’m traveling through)))) And a bit more animation would be great! But overall, it’s a vibe!
Euler Moises
21. Apr 2025 · 17:34 UTC
A great interpretation of the Theme. Even though it's a very simple game.

The PLOFT sound at the end of the path made me feel like a real poop.

The mouse movement is a bit choppy, but for a game made in 3 days it's very good.

Congratulations!
Jvdwijk
21. Apr 2025 · 21:02 UTC
Really cool visual style! I couldn't completely finish it as it kept launching me forward at random sometimes... But really liked the style and concept of the game
rej
25. Apr 2025 · 14:35 UTC
This game takes a simple concept, and executes it really nicely! I liked that the bounds checking weren't too strict, because this prevents the player from loosing because of small errors. It's also nice that the scrolling speed changes in different sections depending on the course.
Molpe
03. May 2025 · 21:41 UTC
Great, fun and educational game! More and less :smiley: Thinking I was a sharp object passing someone's digestive system added some stress, specially for me :sweat_smile:
https://youtu.be/AByLxTtya4A