Can Go Deeper by Trabasura
In this auto-battler, you enlist the help of aquatic creatures to find out if you can go DEEPER!! 
Tools used: Godot SFXR Aseprite Audacity
| Link | https://trabasura.itch.io/can-go-deeper |
| Link | https://trabasura.itch.io/can-go-deeper |
| Link | https://github.com/shameedjob/LD57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/can-go-deeper |
Ratings
| Given | 5🗳️ | 5🗨️ |
@j4cko16 Thanks for the compliments! I realized it was a problem as well but I couldn’t allocate enough time to fix some of the game feel problems.
@av-shustov I definitely spent the most time doing art for this event lol. I’m happy you enjoyed it!
Had a lot of fun coming up with strategies to win! My original play was to stick with two swordfish and two dolphins, but I got wrecked so hard by a team of two hammerheads, that I then copied that strategy, and it worked incredibly well. The two hammerheads carried me until sharks were introduced, who then made short work of them. I then used a mix of sharks myself and pufferfish, but it was no longer so clear-cut, I did lose some of the bouts (but thanks to the hammerheads, I had amassed enough wealth to rebuy the crew as needed, truly the hammerheads were carrying me until the end). Last match was still a bit of a nailbiter, but the mysterious, powerful Kraken seems to have come through. Was all super great fun, very well designed!
Art is cute as well, love the fish with their big eyes. I also liked the speech effect on Beffrey, that was a nice touch, plus the way he looks at your cursor. All in all great job, very well done!