Sonar by Kawair
This game was made by one developer for 3 hours. Because I have lots of class this term and only can finish this when I back to my dorm after 10p.m. 😭
You can press left mouse to use sonar to detect the landform of the sea every 3 sec ,and use "WASD" to move the submarine. The goal is to reach as deep as you can before your oxygen run out. Good LUCK!!!
Actually there's some one I'd like to say thx is my girl "Rain."
I really appreciate that she is always by my side!
谢谢夏夏老师喵
| Link | https://github.com/Kawair-Noah/Sonar1 |
| Original URL | https://ldjam.com/events/ludum-dare/57/sonar-1 |
Ratings
| Overall | 814th | 2.827⭐ | 28🧑⚖️ |
| Fun | 850th | 2.42⭐ | 27🧑⚖️ |
| Innovation | 536th | 3.104⭐ | 26🧑⚖️ |
| Theme | 426th | 3.7⭐ | 27🧑⚖️ |
| Graphics | 779th | 2.34⭐ | 27🧑⚖️ |
| Audio | 553th | 2.34⭐ | 27🧑⚖️ |
| Humor | 700th | 1.786⭐ | 23🧑⚖️ |
| Mood | 677th | 3.16⭐ | 27🧑⚖️ |
| Given | 14🗳️ | 29🗨️ |
Also like the background music.
Edit: Forgot to mention, I love the cover art, feels very LD to me :)
btw, why not submit it as a COMPO entry?
(三小时游戏制作,恐怖如斯(°Д°)
因为学校要补一些课还有考试((((((
I really liked how sonar is made. Sometimes sonar pattern is not square but in shape of 2 triangles.
The combination of simplicity and effectiveness of the solution for sonar is superb.
Really cool idea, especially considering the short dev time -- it’s got a solid foundation and a neat atmosphere. Moving around in 3D space was interesting, though I think having something on the HUD to help with orientation or direction would make navigation a lot smoother.
Overall, great job pulling this together within the short time window!