Inner Beasts by jscommander

[raw]
made by jscommander for Ludum Dare 57 (JAM)

Controls: Arrow keys or W / A / S / D

The Mind.
A chubby but determined psychiatrist begins a routine hypnosis session, and suddenly finds himself trapped inside his patient's nightmare-ridden subconscious.

Armed with his Lantern of Truth, he must journey deep into her psyche to confront three inner demons:

Phlegma - the embodiment of apathy
Fear – a shadow from the past
Anger – pure, destructive rage

Each level is a metaphor. Every monster reflects a hidden pain.

Your task is to help the patient take back control of her mind


Features

  • A unique story told through the protagonist’s thoughts

  • Original soundtrack composed for the game

  • Symbolic, minimalistic art style

  • Short, meaningful levels with emotional depth


The Creators

JsCommander – code and art
LinkedIn / GitHub

Valery Khrennikov – level design and game design
LinkedIn / GitHub

Anna Glaid – music and sfx
LinkedIn / YouTube / Spotify / Yandex Music

Ratings

Overall 397th 3.617⭐ 32🧑‍⚖️
Fun 398th 3.433⭐ 32🧑‍⚖️
Innovation 297th 3.483⭐ 32🧑‍⚖️
Theme 426th 3.7⭐ 32🧑‍⚖️
Graphics 395th 3.767⭐ 32🧑‍⚖️
Audio 147th 3.85⭐ 32🧑‍⚖️
Humor 296th 3.183⭐ 32🧑‍⚖️
Mood 342th 3.717⭐ 32🧑‍⚖️
Given 24🗳️ 47🗨️

Feedback

mgear
07. Apr 2025 · 16:44 UTC
finally a game you can just pickup and play! no need to read docs : )
Slyz
08. Apr 2025 · 10:40 UTC
Liked the game ! The graphics are original, and the game is easily understandable ! The scene cuts and the physics are a bit odd but other than that it's pretty good :)
angry_fridge
08. Apr 2025 · 10:42 UTC
I like the style and the music a lot, really fits the character. Also echoing one the comments above, easy to pickup and use controls, no need to scroll down. I think this is a really solid entry!
Lollister
08. Apr 2025 · 13:31 UTC
Very intuitive gameplay and an interesting interpretation of the theme – well done! If I were to change something, it might be the blue nets. Jumping could be a nice addition to the game. Other than that, I had fun – keep it up!
Sn4pi
08. Apr 2025 · 13:34 UTC
That was a sweet little experience! I liked the idea of the psychiatrist being suckedinto his patient's unconcious. Really creative since the theme of this jam was really limitting imo

Great entry :smile:
Flinge
08. Apr 2025 · 13:36 UTC
Really liked the metaphor and the unusual story — felt fresh and fit the theme nicely. The puzzle part was cool too, interesting idea. Gameplay was a bit slow at times, especially on the “stairs” — would be great if that was a bit faster.But overall, it was great. Creative, thoughtful, and just fun to go through.
Soul Grinder
09. Apr 2025 · 13:53 UTC
I thought the art style was nice and I love puzzle games like this. The good kind of surreal and interesting level design you want in a puzzle game like this too. Good work!
BambooDesigner
09. Apr 2025 · 13:57 UTC
Best game ever played in this jam! Good level design with no extra rules!
p-r
09. Apr 2025 · 21:15 UTC
Cool, love the music and the sfx
LDJam user 4312
10. Apr 2025 · 13:40 UTC
Love the minimal artstyle, interesting ~~jump &~~ run approach to a puzzler. While very minimalist it still feels very polished
PassbyKamenRider
10. Apr 2025 · 17:37 UTC
Really love the art style, it fits the theme naturally. The puzzles aren't too hard but still take me to think. Overall great work!
Vladimir ins
10. Apr 2025 · 17:37 UTC
Graphics are amazing
whateverdat
10. Apr 2025 · 17:47 UTC
Very unique style!
LDJam user 399564
11. Apr 2025 · 12:01 UTC
Amazing art and music!
lampo4ka
11. Apr 2025 · 12:51 UTC
Very cool art!!
Wyzal
11. Apr 2025 · 12:53 UTC
Nice and unusual art style. Good job!
jtap
12. Apr 2025 · 06:09 UTC
Great fun game with unique art. Thanks for this game.
LDJam user 383013
12. Apr 2025 · 14:20 UTC
Okay, this game is the one I'd really like to play in the future
Ein
13. Apr 2025 · 18:55 UTC
Really nice art style!
eyedromeda
13. Apr 2025 · 19:00 UTC
Very interesting concept and a unique spin on the theme. The different enemies representing different negative emotions was a nice touch. I would've preferred for the movement to be a little faster, especially when climbing the blue stuff. The hand drawn style art was also very nice, and made the environment look very fittingly strange and imperfect, like an embodiment of an actual subcosnscious mind. Good work!
cdupe
15. Apr 2025 · 05:02 UTC
Cool little puzzle system! The last level in particular was quite compelling: just the right difficulty!
LDJam user 213574
15. Apr 2025 · 12:45 UTC
Good level design and I liked the art style. The mysterious kind of audio made the whole thing come together.
kristinamay
17. Apr 2025 · 19:25 UTC
The music/sound design f'ing RULES definitely the best stuff I've heard reviewing gamse thus far. The hand-drawn art looked a bit pixelly on my screen, I'd love to full-screen it, and the controls were a bit slow, but generally excellent vibes. Vibes are so important. Great work!
Ammonit
21. Apr 2025 · 05:46 UTC
Looks a bit "rough" but still interesting! The music really elevates it to a great level! I think I missed more environment and animations — they’re simple, but that simplicity has style, and the art complements them well. The environment, though, feels lacking; something more engaging would help. Awesome game — best of luck to you!