Depth Explorer by OnlinE_Play
I’d like to present to you my game, created in the Godot engine for Ludum Dare 57. The game is called Depth Explorer and it’s a 2D pixel art platformer where you explore an underwater world in search of parts to repair a water scooter.
Although I wouldn’t say I learned a ton during development, I think the game turned out decent. I originally planned for it to be much more complex, with features like a procedurally generated world, an inventory system, and a more advanced crafting system.
There are also some aspects that definitely need improvement, like the shark AI and some of the animations. While I didn’t gain a lot of new knowledge, working on this game made me realize how messy some parts of my code are. Thanks to this project, I understood that I need to slow down when making games and start using design patterns to keep my code more organized.
If you have trouble beating the game, feel free to comment and I’ll try to give you some tips!



Ratings
| Overall | 485th | 3.482⭐ | 30🧑⚖️ |
| Fun | 352th | 3.482⭐ | 30🧑⚖️ |
| Innovation | 643th | 2.929⭐ | 30🧑⚖️ |
| Theme | 332th | 3.857⭐ | 30🧑⚖️ |
| Graphics | 420th | 3.679⭐ | 30🧑⚖️ |
| Audio | 365th | 3.389⭐ | 29🧑⚖️ |
| Humor | 426th | 2.813⭐ | 26🧑⚖️ |
| Mood | 516th | 3.444⭐ | 29🧑⚖️ |
| Given | 22🗳️ | 38🗨️ |
Scrap doesn't have any distinct look to it so I wasn't sure what I needed to collect. Had to randomly swim around in the water until I hit something that got picked up. (to others who might run into a similar issue - it's in the second screenshot, just on the left of the player character)
I think you should explain that you need to swim into fish to eat them to fill your hunger bar.
Sharks, but you know that already.
I think also the health regen needs to be sped up by a lot, because I spent a lot of time waiting for my health to regenerate before I could try to do anything in the water again.
But this is a genuinely good game and I had such a fun time playing it. So keep up the good work and good luck with any future games you make!
Could be a bit easier tho haha