{"author_link":"\/users\/k1n","author_name":"K1n","author_uid":1407178,"comments":[{"id":1123022,"author_name":"Gargantuan Janitor","author_uid":"gargantuan-janitor","epoch":1743995599,"text":"The itch link is broken\n","format":"md","likes":1,"spam":"N"},{"id":1123024,"author_name":"K1n","author_uid":"k1n","epoch":1743995789,"text":"Itch.io link is working now","format":"md","likes":1,"spam":"N"},{"id":1123067,"author_name":"manabreak","author_uid":"manabreak","epoch":1743998455,"text":"I think this game could benefit from some instructions. I didn't understand the mechanics and ended up randomly doing things.\n\nAlso, the flickering background is something that might be problematic for people with photosensitivity issues (myself included).","format":"md","likes":1,"spam":"N"},{"id":1123532,"author_name":"LDJam user 371996","author_uid":"371996","epoch":1744017789,"text":"I found a strategy that can win every round of games: Use the \"S\" orb to steal the card with the maximum number, and use it to eat all other enemy cards.\n\nThis strategy makes this game really easier......","format":"md","likes":1,"spam":"N"},{"id":1123566,"author_name":"xpoho","author_uid":"xpoho","epoch":1744018768,"text":"![\u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435_2025-04-07_163823706.png](\/\/\/raw\/d14\/a3\/z\/6a14b.png)\n\nLets be honest - I just randomly move my cards around and suddenly I won! Anyway this is nice try, maybe add some more accurate mechanic and it will be beautiful ^_^","format":"md","likes":1,"spam":"N"},{"id":1123676,"author_name":"K1n","author_uid":"k1n","epoch":1744022154,"text":"I made the game this easy on purpose, just for learning some stuff creating a game using library and c++. I really happy seeing someone plays my game though it's mechanically hella easy.\nProbably(rather) in future, I will do some more cooler stuff.","format":"md","likes":1,"spam":"N"},{"id":1124530,"author_name":"atsh","author_uid":"atsh","epoch":1744041257,"text":"\nI think there can be a nice idea here - sort of a solitare game where you have to eat opponent cards\n\nRight now it's a bit too simplistic in the presentation, and seem a little too simple (the text was a little small for me BTW, so I had a hard time reading)\n\nOverall the game flows well, just need to elaboare on this idea","format":"md","likes":1,"spam":"N"},{"id":1130070,"author_name":"caffeinetrip","author_uid":"caffeinetrip","epoch":1744115855,"text":"\u0412\u0430\u0439\u0431\u043e\u0432\u0435\u043d\u044c\u043a\u043e, \u043f\u0440\u043e\u0441\u0442\u0435\u043d\u044c\u043a\u043e, \u0437\u0430\u043b\u0438\u043f\u0430\u0442\u0435\u043b\u044c\u043d\u043e \ud83d\ude08","format":"md","likes":1,"spam":"N"},{"id":1132060,"author_name":"resty","author_uid":"resty","epoch":1744130571,"text":"game itself is quite simple. works quite well. really cool to see a c++ game in 2 days jam, especially a card game. could try some twist to make it more strategic.","format":"md","likes":1,"spam":"N"},{"id":1133632,"author_name":"Pythorogus","author_uid":"pythorogus","epoch":1744141686,"text":"I think game is too simple, you have 1 big card and you eat all opponent's card. Powers are always available, maybe limit it ? Maybe when you eat a card, it destroys your card ? Just ideas.\nBut space and cards are a really good mood.\nNice to see a c++ game too, good job","format":"md","likes":1,"spam":"N"},{"id":1133769,"author_name":"Pincushion","author_uid":"pincushion","epoch":1744142508,"text":"It is a simple game with a soft vibe. The idea of a deck vs deck fight is interesting. Definitely needs more challenge, and some instruction. Nice spacey vibes between the music and color scheme.\n\nThe end screen has me wondering what's the story.","format":"md","likes":1,"spam":"N"},{"id":1135636,"author_name":"JovialKnoll","author_uid":"jovialknoll","epoch":1744160219,"text":"I think a game like these needs more room for strategic choices. As other commenters have noted there are simple strategies to win, I never felt like I had a reason to use a particular method over another. UI works well.","format":"md","likes":1,"spam":"N"},{"id":1149519,"author_name":"gdman","author_uid":"gdman","epoch":1744548837,"text":"Cudos for making game in c++\/raylib. There is some potential as strategy game, for example if your number depletes when you combat other card. Good luck","format":"md","likes":1,"spam":"N"},{"id":1155508,"author_name":"bentglasstube","author_uid":"bentglasstube","epoch":1745208494,"text":"Great project for learning to make things.  As others have mentioned, there should be some indication of how things work.  Ideally put this in the game, but in a pinch you can explain in the submission text.  I can definitely see an interesting game loop buried in here so keep at it.","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/fb\/fbb2e07fb4f07d532c011cff6466786abd5d66469444de8ba9adf22a44e64d3f.png"],"links":[{"url":"https:\/\/github.com\/Roflane\/LD57","text":"Link"},{"url":"https:\/\/roflane.itch.io\/abysmal-fate","text":"Itch.io"}],"metadata":{"g_key":"96638","g_author":"1407178","g_event":"LD57","g_eventkey":"111","g_subevent":"COMPO","g_urlkey":"448029","g_title":"Abysmal fate","g_status":"WAYBACK","g_place":"274","g_commentcount":"14","g_site2_node_id":"407180","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"407180","n_urlkey":"448029","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/abysmal-fate","n_slug":"abysmal-fate","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"407178","n_created":"1742317185","n_modified":"1778416590","n_version":"1293037","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":9,"_trust":1,"author":407178,"body":"![abysmalfate_cover.png](\/\/\/raw\/a86\/36\/z\/6a023.png)\n\n\n**Abysmal fate is the simplest card game with soft vibes.**\n* 1.Narrative point: deep space\n* 2.Mechanics: math and orbs","comments":14,"comments-timestamp":"2025-04-21T04:08:14Z","created":"2025-03-18T16:59:45Z","files":[{"author":407178,"id":37703,"name":"Abysmal_fate.rar","node":407180,"size":3028574,"status":9,"tag":0,"timestamp":"2025-04-06T20:05:53Z"}],"files-timestamp":"2025-04-06T20:05:53Z","grade":{"grade-01":29,"grade-02":29,"grade-03":29,"grade-04":29,"grade-05":28,"grade-06":28,"grade-07":26,"grade-08":28},"id":407180,"love":0,"magic":{"cool":107.94154041327,"feedback":32,"given":31.75,"grade":28.25,"grade-01-average":2.833,"grade-01-result":274,"grade-02-average":2.648,"grade-02-result":273,"grade-03-average":2.667,"grade-03-result":263,"grade-04-average":2.759,"grade-04-result":265,"grade-05-average":2.654,"grade-05-result":275,"grade-06-average":2.731,"grade-06-result":208,"grade-07-average":2.583,"grade-07-result":170,"grade-08-average":2.962,"grade-08-result":236,"smart":4.7542425271341},"meta":{"author":[407178],"cover":"\/\/\/content\/a86\/36\/z\/6a028.png","link-01":"https:\/\/github.com\/Roflane\/LD57","link-01-tag":[42332],"link-02":"https:\/\/roflane.itch.io\/abysmal-fate","link-02-name":"Itch.io","link-02-tag":[42337]},"meta-timestamp":"2026-05-10T12:36:30Z","modified":"2026-05-10T12:36:30Z","name":"Abysmal fate","node-timestamp":"2025-04-07T03:13:01Z","parent":406845,"parents":[1,5,9,406845],"path":"\/events\/ludum-dare\/57\/abysmal-fate","published":"2025-04-06T20:12:39Z","scope":"public","slug":"abysmal-fate","subsubtype":"compo","subtype":"game","type":"item","version":1293037},"text":"![abysmalfate_cover.png](\/\/\/raw\/a86\/36\/z\/6a023.png)\n\n\n**Abysmal fate is the simplest card game with soft vibes.**\n* 1.Narrative point: deep space\n* 2.Mechanics: math and orbs","title":"Abysmal fate","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/407001+407002+407003+407004+407005+407006+407007+407008+407009+407010+407011+407012+407013+407014+407015+407016+407017+407018+407019+407020+407021+407022+407023+407024+407025+407026+407027+407028+407029+407030+407031+407032+407033+407034+407035+407036+407037+407038+407039+407040+407041+407042+407043+407044+407045+407046+407047+407048+407049+407050+407051+407052+407053+407054+407055+407056+407057+407058+407059+407060+407061+407062+407063+407064+407065+407066+407067+407068+407069+407070+407071+407072+407073+407074+407075+407076+407077+407078+407079+407080+407081+407082+407083+407084+407085+407086+407087+407088+407089+407090+407091+407092+407093+407094+407095+407096+407097+407098+407099+407100+407101+407102+407103+407104+407105+407106+407107+407108+407109+407110+407111+407112+407113+407114+407115+407116+407117+407118+407119+407120+407121+407122+407123+407124+407125+407126+407127+407128+407129+407130+407131+407132+407133+407134+407135+407136+407137+407138+407139+407140+407141+407142+407143+407144+407145+407146+407147+407148+407149+407150+407151+407152+407153+407154+407155+407156+407157+407158+407159+407160+407161+407162+407163+407164+407165+407166+407167+407168+407169+407170+407171+407172+407173+407174+407175+407176+407177+407178+407179+407180+407181+407182+407183+407184+407185+407186+407187+407188+407189+407190+407191+407192+407193+407194+407195+407196+407197+407198+407199+407200+407201+407202+407203+407204+407205+407206+407207+407208+407209+407210+407211+407212+407213+407214+407215+407216+407217+407218+407219+407220+407221+407222+407223+407224+407225+407226+407227+407228+407229+407230+407231+407232+407233+407234+407235+407236+407237+407238+407239+407240+407241+407242+407243+407244+407245+407246+407247+407248+407249+407250+407251+407252+407253+407254+407255+407256+407257+407258+407259+407260+407261+407262+407263+407264+407265+407266+407267+407268+407269+407270+407271+407272+407273+407274+407275+407276+407277+407278+407279+407280+407281+407282+407283+407284+407285+407286+407287+407288+407289+407290+407291+407292+407293+407294+407295+407296+407297+407298+407299+407300+407301+407302+407303+407304+407305+407306+407307+407308+407309+407310+407311+407312+407313+407314+407315+407316+407317+407318+407319+407320+407321+407322+407323+407324+407325+407326+407327+407328+407329+407330+407331+407332+407333+407334+407335+407336+407337+407338+407339+407340+407341+407342+407343+407344+407345+407346+407347+407348+407349+407350+407351+407352+407353+407354+407355+407356+407357+407358+407359+407360+407361+407362+407363+407364+407365+407366+407367+407368+407369+407370+407371+407372+407373+407374+407375+407376+407377+407378+407379+407380+407381+407382+407383+407384+407385+407386+407387+407388+407389+407390+407391+407392+407393+407394+407395+407396+407397+407398+407399+407400+407401+407402+407403+407404+407405+407406+407407+407408+407409+407410+407411+407412+407413+407414+407415+407416+407417+407418+407419+407420+407421+407422+407423+407424+407425+407426+407427+407428+407429+407430+407431+407432+407433+407434+407435+407436+407437+407438+407439+407440+407441+407442+407443+407444+407445+407446+407447+407448+407449+407450+407451+407452+407453+407454+407455+407456+407457+407458+407459+407460+407461+407462+407463+407464+407465+407466+407467+407468+407469+407470+407471+407472+407473+407474+407475+407476+407477+407478+407479+407480+407481+407482+407483+407484+407485+407486+407487+407488+407489+407490+407491+407492+407493+407494+407495+407496+407497+407498+407499+407500?authors&parents&superparent"},"object":"objects\/sha256\/0d\/0da5ba7ed36f877bd4bf5e35da3b70b10aff01be9a276baad939faf73af2a7e5","record":"shard-1\/json-live-urgent-v3\/records\/b127a6645c6bd78db52c56fe07d906c33ba3c76e45f3cb9a346785835439818d.json","sha256":"0da5ba7ed36f877bd4bf5e35da3b70b10aff01be9a276baad939faf73af2a7e5","source":"https","stored_at":1784022549}}