Diggy Diggy Shroom by Yatsu

[raw]
made by Yatsu for Ludum Dare 57 (JAM)

This game is about that how do you drill deep into the mine for a small drone, fighting off a lot of toxic mushrooms and infected robots in order to fulfill the orders of your superiorsизображение<em>2025-04-08</em>015816480.png

Complete the task at any cost изображение<em>2025-04-08</em>015946993.png

authors:

@Yatsu - Code

@vsesl - artist\ animator

Ratings

Overall 433th 3.566⭐ 40🧑‍⚖️
Fun 282th 3.608⭐ 39🧑‍⚖️
Innovation 361th 3.355⭐ 40🧑‍⚖️
Theme 335th 3.855⭐ 40🧑‍⚖️
Graphics 492th 3.539⭐ 40🧑‍⚖️
Humor 282th 3.229⭐ 37🧑‍⚖️
Mood 539th 3.419⭐ 39🧑‍⚖️
Given 38🗳️ 78🗨️

Feedback

ssiannas
08. Apr 2025 · 00:28 UTC
Nice submission! You managed to get a lot of content in despite this being your first jam.


I like the artwork and the controls are pretty smooth too.
levi kingma
08. Apr 2025 · 10:19 UTC
Very smooth movement and addicting gameplay, nice work!
GoogleFrog
08. Apr 2025 · 10:36 UTC
Nice game. The messages teach the game well and the controls are no more complicated than they need to me.
The Stewarts
08. Apr 2025 · 11:12 UTC
This was very tricky with a trackpad! Found it quite hard but got the hang of it after a couple of tries. Love the concept of this, reminded me a little of drill core but with direct control
vsesl
08. Apr 2025 · 14:26 UTC
I forgot to delete pallet from atr XD sorry about that guys :)
Razdray
08. Apr 2025 · 16:03 UTC
Wow, that was great. A little hyperactive robot with cool music, what could be better?
Koolruz
08. Apr 2025 · 16:25 UTC
The web build got super laggy for me (about 4 frames per second) as soon as the first wave of enemies spawned, which was a bummer because I was digging (pun intended) the concept! I didn't get to give the game a full try so I won't leave a rating, but I figured I'd let you know in case it was something you wanted to look into! :)

There were some cool concepts on display from what I was able to play though! :) Impressive work especially for a very first jam game!
Cherrin
08. Apr 2025 · 17:15 UTC
Красивый визуал, милое оформление, также мне понравилось музыкальное и звуковое сопровождение
🎤 Yatsu
08. Apr 2025 · 17:57 UTC
@koolruz. I can't promise you, but reloading the page sometimes solves this problem.
Chupachup
08. Apr 2025 · 18:41 UTC
Музяка конечно щеку чешит, вайбик есть) Идея оч забавная с мультитаскингом, приятно играется!
vsesl
08. Apr 2025 · 20:22 UTC
@cherrin, @chupachup Спасибо, ребят, но музыка - одна из немногих вещей, которую мы не сами делали :)
Зато некоторые звуки были любезно изданы ртом нашего художника (меня)
stepa
09. Apr 2025 · 03:00 UTC
very cool game, liked the atmosphere and mechanics
LDJam user 413537
09. Apr 2025 · 08:54 UTC
It’s simple, but so much fun. Loved it)
bjornstenlund
09. Apr 2025 · 10:59 UTC
Cool game! Quick pace and high urgency!

I played the web version and jumping in/out of the big drill was a bit janky. Maybe it would be good to have the player drilling downward with input. So while in drill, press s do go down. I think that would fix some of mine issues. I wanted to refill the cooling and all of a sudden the drill just went. And when it stopped it got quite overwhelmed with the timer, so it was hard to keep track of life, cooling buying upgrades etc. I guess that might ruin the enemy balancing, but maybe they could spawn every once in a while when the big drill is still and a lot when it is moving. Obviously time is always the problem, so I can relate to having issues playtesting and balancing.

Anyways, good job!
Monogatari
09. Apr 2025 · 11:10 UTC
Ok so the control with the mouse is strange but really intuitive, the game is quite easy to take in hands, it may needs a pause button just to take time to choose which upgrade you want. Graphics are good and the gamefeel in general works fine :) Good job !
Wyzal
09. Apr 2025 · 11:15 UTC
It's a very dynamic game. Loved this driving gameplay. Good job!
Fenix131113
09. Apr 2025 · 11:15 UTC
I really liked the soundtrack. There are some shortcomings in the UI, but they are far from critical
Soul Grinder
09. Apr 2025 · 11:18 UTC
A fun and original game with a mix of drone mining and rail shooting, the music was great too, got me head bobbing, good stuff!
GARYglhf
09. Apr 2025 · 12:02 UTC
Very cool, beautiful and dynamic)
Okuso
09. Apr 2025 · 13:09 UTC
Great entry! THe movement feels good, even if the web version can be laggy (and I kinda glitched out of a wall with thet I think haha)
Good effort!
Gabexiii
09. Apr 2025 · 19:29 UTC
The Web build was super laggy at times, sometimes I accidentally skipped the text so i wasnt sure what i should be doing. I recommend adding some sort of objective in the hud so i know what is expected of me in the early stages. The sounds were very funny I can see alot of potential. Good work!
Kamile V.
09. Apr 2025 · 19:47 UTC
hehe I love the graphics! <333
LDJam user 314423
09. Apr 2025 · 22:10 UTC
I really enjoyed that! The whole vibe of the game is just right and the controls are pleasantly simple. On theme too, which is always a bonus.

I was disappointed to reach the end; would definitely play a longer version! :)

At first, I had a bug at first where the instructions were out of sync with what I'd just done, I may have done something too soon/before I was told, which made the instructions tell me to do something I just did and it took me a while to figure out what I was meant to do to advance.

I also found the 'The enemy has gone to regroup!' message was repeated every time. Not sure if you're aware of that one :)

All in all: Ore-some! (ok I'll take myself out :D)
Sarah Upton
10. Apr 2025 · 05:56 UTC
awesome game idea!!!
Velis69
10. Apr 2025 · 06:52 UTC
nice art and gameplay comrade! check our game too!
heat
10. Apr 2025 · 09:29 UTC
Good Dome Keeper vibes!
The message about the enemy regrouping shows up three times.
I wish the turret had a wider angle, because enemies often move into its blind spot and damage my platform.
Great work!
caffeinetrip
12. Apr 2025 · 09:39 UTC
Cool idea, fun gameplay. I like this drone miner ^^
quasilyte
12. Apr 2025 · 11:52 UTC
It's one of the game that I would like to play a bit more, a 4 more minutes of gameplay would be welcome. :D
On the other hand, the game doesn't overstay it's welcome I guess, but it does have more than 1 gameplay element, so it looks like it could drag the time some more (mining+movement and turret shooter). At least 3 turret segments sound fair :D
I would assume you ran out of time after implementing these, so you couldn't add more playtime.
vsesl
12. Apr 2025 · 13:00 UTC
@quasilyte Thanks, you are prety close to truth. Time's up and we haven't polished enough.
xpoho
14. Apr 2025 · 10:59 UTC
![изображение_2025-04-14_175642816.png](///raw/d14/a3/z/6c2fb.png)

Интересная задумка. Из минусов:
- очень всё быстро происходит, между игровыми механиками (добыча ресурсов, защита платформы) нет никакой паузы, хотелось бы чуть помедленнее
- апгрейды производятся прямо во время игры, наводиться надо мышкой, которая одновременно управляет и главным героем. Лучше бы сделать что-то типа магазина, где можно было б спокойно потратить валюту.


А в остальном - классно сделано, довольно живо. Может получиться неплохая игрушка ^_^