who' s the monster by IronSquirel
My game is a Client/Server Multiplayer game so to ease testing i strongly recommand you to come try it at exact hour to fully fell the spirit of the game and gather enough player. What i mean by exact hour is 9:00, 10:00 11:00 and so on. Hope you will enjoy it as much as i had fun crafting it :)
W-A-S-D to move
Left click to fire
Left Shift to activate turbo
E to kill other player in melee range
Game start when 10 players or 5 minutes from first player to join.
On game start you will eiter be a traitor wich mission is to kill all blue while pretending to be one before the red army perish or a Blue defending from the red army.
Blue player need to remain vigilant and suspicions of their friends while gathering turbo and ammo to kill the evil red. They can also sacrifice teammate to heal as every player around a blue player when he die will be healed to 100% (traitor included). You can kill any blue player by pressing E while looking at him from close or shoot at him, but that isnt your goal this is the traitor goal so dont help paranoid to much or you might end up killing ally.
The traitor will lose hp over time as his desguise fall off he will slowly turn back to red unless he kill blue to regain hp and color. If any player go down to 0 hp he will die and turn into a red AI. Keep in mind that blue player slowly fade to red as they get splashed by their rival so if you dont pay attention it will be harder to spot the traitor.
W-A-S-D to move
Left click to fire
Left Shift to activate turbo
E to kill other player in melee range
Game start when 10 players or 5 minutes from first player to join.
On game start you will eiter be a traitor wich mission is to kill all blue while pretending to be one before the red army perish or a Blue defending from the red army.
Blue player need to remain vigilant and suspicions of their friends while gathering turbo and ammo to kill the evil red. They can also sacrifice teammate to heal as every player around a blue player when he die will be healed to 100% (traitor included). You can kill any blue player by pressing E while looking at him from close or shoot at him, but that isnt your goal this is the traitor goal so dont help paranoid to much or you might end up killing ally.
The traitor will lose hp over time as his desguise fall off he will slowly turn back to red unless he kill blue to regain hp and color. If any player go down to 0 hp he will die and turn into a red AI. Keep in mind that blue player slowly fade to red as they get splashed by their rival so if you dont pay attention it will be harder to spot the traitor.
Ratings
| Coolness | 40% | 1627 |
| Overall | 2.52 | 875 |
| Fun | 2.42 | 828 |
| Humor | 1.75 | 777 |
| Innovation | 2.70 | 652 |
| Mood | 2.12 | 846 |
| Theme | 2.75 | 789 |
seams interesting though.
Next thing I know I'm dead. :/
So maybe I screwed up somthing but this didn't quite qork for me. :(
But i do know it would be problematic to have games, altough this gave me some good insight on what to look out when deploying a multi game and i will improve process for next ludum :)