Waning Moon by duskpn
Waning Moon is an action game where you must fight your way through a village cursed with werewolves.
As you get damaged fighting the horde of wolves, you slowly succumb to the curse yourself, getting more powerful, but also closer to death!
This is my third LD game and second with my girlfriend Bia as artist! Made using Unity 5.
Background Music is Serpentine Trek by Kevin MacLeod
As you get damaged fighting the horde of wolves, you slowly succumb to the curse yourself, getting more powerful, but also closer to death!
This is my third LD game and second with my girlfriend Bia as artist! Made using Unity 5.
Background Music is Serpentine Trek by Kevin MacLeod
| Windows | https://drive.google.com/file/d/0B7gWP5QnHO-pYTdzUnBWa05jVjA/view?usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=21622 |
Ratings
| Coolness | 77% | 2 |
| Overall(Jam) | 3.59 | 231 |
| Fun(Jam) | 3.43 | 266 |
| Graphics(Jam) | 4.13 | 162 |
| Innovation(Jam) | 2.80 | 683 |
| Mood(Jam) | 3.28 | 416 |
| Theme(Jam) | 3.38 | 584 |
I kind of expected to turn into a wolve after winning and attacking the village my self...
The idea for the game is also great, turning into a werewolve yourself and the villagers turning when they die, pretty damn cool. The gameplay is smooth, but I ended up with a little too many werewolves to handle by just using blocking, so I attacked and moved back a little when they attacked, which worked a little too well. Speaking of blocking: Please provide some alternative controls next time around, the combination of x and z on a qwertz keyboard layout is just painful.
One small thing I noticed: When scrolling the screen, the main characters sprite stuttered a little bit.
Overall, I enjoyed this game a whole lot, well done!
Very smooth and played nice. Sort of repetitive, but overall good. There seems to be a problem with the Z ordering of the layers though. If I stood above a villager, my legs wouldn't be visible, but my torso would be drawn on top of them.
Turning into a monster the more damage you took was a nice touch!