Far From Fairies by Kurakurture

[raw]
made by Kurakurture for Ludum Dare 56 (JAM)

faiyries_4.gif

Description

Embark on a mystical journey as a brave gnome summoned by the mysterious Mountain Queen! Use your rope magic to traverse treacherous cliffs. Catch shimmering fairies to replenish your magic as you venture closer to the Queen’s hidden sanctuary.

| pickUp.gif | wallGiUpperf (1).gif | | ------------- | ------------- | | Collect the tiny fairy | Climb up and find your queen |

How to play:

  • WASD - Moving
  • ARROWS - Moving too
  • SPACE (Against a wall or over a ledge) - Set rope
  • SPACE (Near rope) - Climb

Are you ready to climb to new heights and meet your destiny?

Снимок экрана 2024-10-18 в 23.17.33.png

Ratings

Overall 528th 3.571⭐ 23🧑‍⚖️
Fun 332th 3.643⭐ 23🧑‍⚖️
Innovation 156th 3.81⭐ 23🧑‍⚖️
Theme 669th 3.524⭐ 23🧑‍⚖️
Graphics 353th 3.952⭐ 23🧑‍⚖️
Audio 177th 3.81⭐ 23🧑‍⚖️
Humor 342th 3.4⭐ 22🧑‍⚖️
Mood 369th 3.725⭐ 22🧑‍⚖️
Given 20🗳️ 20🗨️

Feedback

MithosKuu
13. Oct 2024 · 01:50 UTC
I like what I've seen so far but the game is lagging even on my beefy pc, if you can do some performance optimizations I'd be interested in taking another look. In addition, I would recommend rating more games, doing so makes the system show your game to more people
Samuel Hollywood-Summers
18. Oct 2024 · 21:32 UTC
I really like the menu music: really bold and whacky. The game idea is really promising, and could be really good if the rope mechanic was more predictable and controllable. I found that in places where it felt like it should work, I was hitting my head on a roof and getting knocked back down, and at one point I got stuck in the tower. I tried to stick with the game and get to the top, but being unable to control the rope placement easily made for too much friction to continue to enjoy the game. If you polish that, you could have a great game on your hands. I like that you covered a lot of interactions with audio, too. Good job!
PaDo
18. Oct 2024 · 22:32 UTC
My gnome traveler is enjoying your gnome's journey!
UniOwl
18. Oct 2024 · 22:33 UTC
Such a cool game! I wish it will get more ratings soon. I really liked cel-shaded style (but the queen in the end screen is somehow not affect by it). Sometimes my game would build ropes up to 4 meters on very high walls (near the end where there are 5 block wall). And sometimes it doesn't want to build bridges across gaps (where I meet overhangs or some other obstacles at the same time). Overall it is very well done entry especially for one person! I liked the game very much!
Norah
19. Oct 2024 · 17:21 UTC
Nice game, i really like the idea but it was quite difficult :laughing:
Soul Grinder
21. Oct 2024 · 08:09 UTC
Very cool game entry, had fun playing it. Nice job on the procedural walking animation, always nice to see, made the character feel more grounded, which worked well for the game. Also liked the art style, nice work!
M2tias
21. Oct 2024 · 19:51 UTC
Love the mood, graphics and mooving in the game. Winter scene is spot on! The rope throwing felt really hard. I think I got less than half of my ropes to go where I wanted them to. Since the level is based on cubes, maybe you could have given us a mouse cursor and snapped it to a cube with a raycast. I really wanted to look at the source code but I guess jam entries don't have to share it :(
Anyway, lovely moody entry, thanks!
johnnysix
21. Oct 2024 · 20:52 UTC
Loved the art style, I sucked at climbing up the big cube thing with the ropes. IF you added snapping or something like @m2tias suggested, it'd make the rope more predictable. Or if you collect certain fairy to do vertical/ horizontal bridges / ropes for more of a puzzle element?

![Screenshot 2024-10-21 214954.png](///raw/028/2/z/6904e.png)
Jawdan
23. Oct 2024 · 04:29 UTC
Was fun to play and has quite the potential! Great entry and nice work!!
barryrichter
24. Oct 2024 · 04:59 UTC
Fun game to play around with. Unfortunately in the more mazy section I was able to clip in the wall, but it was super fun refreshing the page and playing around in the game more.