AntToTopia by Max0n4ik
You control an ant who is quietly exploring the world of the street, when he unexpectedly falls into a pipe leading to the lair of his enemy - an evil ladybug. To get out and continue your journey, you will have to go through many challenges in this underground pipe system. The ladybug is blocking the way, and you'll need to use your agility and ingenuity to fight him.
After an intense battle, you'll be rewarded with a peaceful swamp where the peace and tranquility contrasts with the previous challenges.





| Link | https://apkioa.itch.io/anttotopia |
| Original URL | https://ldjam.com/events/ludum-dare/56/anttotopia |
Ratings
| Overall | 795th | 3.288⭐ | 28🧑⚖️ |
| Fun | 642th | 3.28⭐ | 27🧑⚖️ |
| Innovation | 804th | 2.962⭐ | 28🧑⚖️ |
| Theme | 190th | 4.107⭐ | 30🧑⚖️ |
| Graphics | 573th | 3.625⭐ | 30🧑⚖️ |
| Audio | 506th | 3.196⭐ | 30🧑⚖️ |
| Humor | 270th | 3.542⭐ | 26🧑⚖️ |
| Mood | 691th | 3.36⭐ | 27🧑⚖️ |
| Given | 57🗳️ | 22🗨️ |
And for some reason, E R T actions make the game crash on itch for me ..
All I wanted was to stack some ants and fights some bugs x)
Hopefully you might be able to get a bug-fixed build uploaded!

Using 'E' and 'R' crashes the game.
I managed to kill the ladybug and reach the swamp. I was not sure how to fight, but mashing clics and t got me through.
Congrats on your entry !
And yeah, just like for other folks, mouse not being locked prevents from fully explore the game. And judging by screenshots, there's a lot to explore!
Here's a little snippet of code I use to lock the cursor in Unity:
```csharp
private void Update()
{
if (Cursor.lockState != CursorLockMode.Locked && Input.GetButton("Fire1") && !EventSystem.current.IsPointerOverGameObject())
{
Cursor.lockState = CursorLockMode.Locked;
}
if (Cursor.lockState == CursorLockMode.Locked && Input.GetButton("Cancel"))
{
Cursor.lockState = CursorLockMode.None;
}
if (Cursor.lockState == CursorLockMode.Locked)
{
var mouseInputX = Input.GetAxis("Mouse X");
var mouseInputY = Input.GetAxis("Mouse Y");
// get other input
}
```
Thanks for participating! And wish you to make more games and see you in the next Ludum Dare :v: Good luck!
Animation of the ant is realy cool. I'm pretty sure that she can hear the music and moves on it ^^
Control are a bit difficult due to camera, but I suspect the fact that I use a mouse and not a controller.
The "battle" aspect confused me. There is no rigid hitbox, and game sometimes crash when I try to hit something.
Hold right click to push the ant