{"author_link":"\/author\/karlinfox\/","author_name":"karlinfox","author_uid":"1930","comments":[{"author_name":"shawn42","author_uid":"571","time":"Aug 24, 2015 @ 3:13am","epoch":1440385680,"text":"Nice start. I'd like to see what you come up with post-compo with this idea."},{"author_name":"Romario Ramirez","author_uid":"49385","time":"Aug 24, 2015 @ 3:47am","epoch":1440387720,"text":"Nice Graphics!"},{"author_name":"timeloopedpowergamer","author_uid":"57789","time":"Aug 24, 2015 @ 3:47am","epoch":1440387720,"text":"Like the physics effects. Needs post LD love."},{"author_name":"Ethan Allwood","author_uid":"54954","time":"Aug 24, 2015 @ 3:48am","epoch":1440387780,"text":"Really cool concept and fun to play around with :)"},{"author_name":"FiveIronFanatic","author_uid":"56279","time":"Aug 24, 2015 @ 3:52am","epoch":1440388020,"text":"Labeling the counters would help a lot. I guess the gray one was time and the other one was some sort of score?\r<br\/>\r<br\/>It was hard to figure out if there was going to be anything new after the orange dots appeared. After hanging around for a minute or two, I quit.\r<br\/>\r<br\/>This has potential, but right now it just looks nice. Which, granted, is important. I'd like to see it more fleshed-out."},{"author_name":"kcaze","author_uid":"3483","time":"Aug 24, 2015 @ 4:17am","epoch":1440389520,"text":"The physics and graphics are really nicely done but it's not really a game. The text was well written and really set up the atmosphere."},{"author_name":"9.ar7k","author_uid":"56652","time":"Aug 24, 2015 @ 4:19am","epoch":1440389640,"text":"wish i could see what this was supposed to be. cool idea tho!"},{"author_name":"CluelessGames","author_uid":"25362","time":"Aug 24, 2015 @ 4:20am","epoch":1440389700,"text":"Fantastic aesthetic."},{"author_name":"BortStudios","author_uid":"8199","time":"Aug 24, 2015 @ 4:21am","epoch":1440389760,"text":"I had fun with this. I can see it becoming something bigger. It's enjoyable in a way"},{"author_name":"mklee","author_uid":"781","time":"Aug 26, 2015 @ 3:24am","epoch":1440559140,"text":"Really interesting toy here, the physics with the gathering and bounciness of the spheres feels just right with the rubberbanding effect. The graphics are really nice too. I can see where this could go in a full-fledged game and hope you pursue this a bit more!"},{"author_name":"PowerSpark","author_uid":"38755","time":"Aug 26, 2015 @ 3:27am","epoch":1440559320,"text":"This was pretty entertaining for being so simple. Nice!"},{"author_name":"JayProg","author_uid":"26015","time":"Aug 26, 2015 @ 3:28am","epoch":1440559380,"text":"Definitely a cool mechanic, would love to see it go further!"},{"author_name":"Mothdan","author_uid":"56254","time":"Aug 28, 2015 @ 3:00am","epoch":1440730500,"text":"Pretty fun to play with, I tried separating the red particles, bringing them together, and eventually my spirit reached some kind of stasis and floated in the middle with a full green body! But I couldn't get farther than that, and after kicking around the red evil blobs for a bit I was done. Nice job!"},{"author_name":"Mr. Jif","author_uid":"19204","time":"Aug 28, 2015 @ 3:28am","epoch":1440732180,"text":"Cool toy, could see it being made into a neat game :)"},{"author_name":"ChuiGum","author_uid":"22408","time":"Aug 28, 2015 @ 5:17am","epoch":1440738720,"text":"Really innovative idea! I can totally this become a much bigger thing!"},{"author_name":"Avalanche Games","author_uid":"54749","time":"Aug 28, 2015 @ 12:32pm","epoch":1440764820,"text":"I like the graphics and idea. Would be greeat to see the final game."},{"author_name":"Dikkop","author_uid":"31533","time":"Aug 28, 2015 @ 1:29pm","epoch":1440768240,"text":"Cool, it reminded me of frog eggs :D"},{"author_name":"scriptorum","author_uid":"17811","time":"Aug 28, 2015 @ 3:15pm","epoch":1440774600,"text":"This is a good start! Keep working on it post-compo."}],"images":["ld33\/1930-635cc36e97222aceb18f3873003f0df5.jpg","ld33\/1930-5e6303889c43b7bffb28fdca3a1148f4.jpg"],"links":[{"url":"http:\/\/karlin.github.io\/ld33\/","text":"Web"},{"url":"https:\/\/github.com\/karlin\/ld33","text":"Source"}],"metadata":{"g_key":"9640","g_author":"1930","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"9674","g_title":"Ghost Life","g_status":"UCHK1","g_place":"839","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/1930-shot0-1440378848.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/1930-shot1-1440378848.png-eq-900-500.jpg"],"text":"You're dead, for sure. Now pull yourself together!\r\n\r\nThis entry, like many others, was the result of a final push after a few failed ideas. It's not finished, but it might be a fun toy to play around with.","title":"Ghost Life"}