Zombies Ate My Fruits by smiley405
This is a game-jam entry for Ludum Dare 56.
Intro:
Main character - Snail
Enemies - Zombies
Items - Fruits / Apple / Corn
Game controls:
Arrow Keys for Movements.
Z to jump. X to attack.
C to switch Powers.
Tools used:
GrafX2 - Arts and Animation,
Javascript/HTML5 game,
Neovim - Text Editor

Ratings
| Overall | 156th | 3.983⭐ | 32🧑⚖️ |
| Fun | 129th | 3.95⭐ | 32🧑⚖️ |
| Innovation | 613th | 3.217⭐ | 32🧑⚖️ |
| Theme | 516th | 3.717⭐ | 32🧑⚖️ |
| Graphics | 139th | 4.35⭐ | 32🧑⚖️ |
| Audio | 206th | 3.759⭐ | 29🧑⚖️ |
| Humor | 354th | 3.385⭐ | 28🧑⚖️ |
| Mood | 302th | 3.81⭐ | 31🧑⚖️ |
| Given | 27🗳️ | 34🗨️ |
There are a couple long jumps that are very tight, but beyond those little things, the game is very cool, nice pixel art, the dust when landing also great!
The game size just blows my mind. A 20kb game - I'd forgotten how efficient plain JavaScript can be.
A bit short maybe but well done and really well polished !
@jscommander Thank you. That means a lot to me. You are Awesome! :trophy:
@wegpast Thank you.
Those pico-8 games have a specific and pleasant look and feel.
However, the ammunition management is quite confusing and maybe a little frustrating.
You accumulate ammunitions, so you are always asking yourself if it's worth using one at a specific time and if it ould not be saved for later.
When we die, we lose a part of our ammunition, but we don't know how and what we lose exactly. Sometimes the corn falls to zero, sometimes we the corn is replaced by an apple, sometimes we end with nothing at all. It's strange, and it doesn't help in finding answer to the "asking yourself" aforementioned.
But overall, I had a nice moment and I finish the game!
another thanks for the graphics and sounds, keep it up