Living by Tritax711

[raw]
made by Tritax711 for Ludum Dare 56 (JAM)

Living is a platform game where you play as a young little creature in search of freedom!

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We developed this little game in a short day with 3 of us! Our first Ludum Dare together!

We hope you will enjoy playing our little game that lasts a minute !

PS: turn up the sound to hear our little noises 😄

Ratings

Overall 1009th 2.881⭐ 23🧑‍⚖️
Fun 807th 3.071⭐ 23🧑‍⚖️
Innovation 1072th 1.976⭐ 23🧑‍⚖️
Theme 851th 3.214⭐ 23🧑‍⚖️
Humor 900th 2.175⭐ 22🧑‍⚖️
Mood 853th 3.125⭐ 22🧑‍⚖️
Given 27🗳️ 20🗨️

Feedback

zhang
07. Oct 2024 · 20:39 UTC
The webpage cannot be opened
🎤 Tritax711
07. Oct 2024 · 21:05 UTC
@zhang It's solved!
Reyansh
08. Oct 2024 · 03:24 UTC
I like the game a lot, however, I think there are some things that could be changed, such as the respawning logic, it was really frustrating to fall all the way down to third(?(I really can't remember which level but it was the last one on the ground)) level and have to start back from there. I still liked the game and especially the sound effects.
OldToadPower
08. Oct 2024 · 03:26 UTC
Yes, it's Silksong, it's out, hooray!!!!
MotoIlyuha
08. Oct 2024 · 12:42 UTC
Great reference to *Hollow Knight* and stunning pixel art at the end, but otherwise, it's hard to call this a game.
lance110
08. Oct 2024 · 15:22 UTC
fun platform game
RickSquanchez
08. Oct 2024 · 22:46 UTC
jump is a little floaty, but loved the audio and art especially the final image
someone
08. Oct 2024 · 22:56 UTC
Decent platformer. The background pixel art was great. I appreciated not losing progress when missing a jump.
I had a slight issue with the window size cutting off the edges on my 16:10 monitor.
Oxropy
09. Oct 2024 · 19:19 UTC
short and entertaining platform game.
a bit frustrating when you fall down a screen and die, and respawn in an earlier section, but that's my own fault
Gustavo Muller
10. Oct 2024 · 21:40 UTC
The controls are sweet (I like the fact you can hold spacebar to go higher) but the mechanics feel a little bit underexplored.
Lisek Gagatek
10. Oct 2024 · 21:50 UTC
Hey, good job finishing working game for a jam. I'm not gonna lie, it definitely is a very basic bare-bones platformer, but it's the process and actually finishing something that matters. My biggest suggestion is that the controls feel really "floaty". Try pressing left or right button super quickly and see when the character stops moving, it kinda keeps moving for like 0.5 - 1 second. It's not so ideal in my opinion for precision platformer. For horizontal movement you have two possible solutions: tweaking friction parameter for velocity-based movement, or changing to non-velocity-based movement (character keeps no momentum between frames). Imho the second approach is easier and usually better if you're not trying to apply external forces to the character and that's what I'd recommend.
Renier
13. Oct 2024 · 01:31 UTC
Basic but fun well done!
Spedinja
14. Oct 2024 · 12:40 UTC
Cute little platformer, beat it with only 1 death (because I didnt know what Shift did and dashed right into my doom lol). I also agree with what other people said, the jump feels a little bit floaty, but if you intended this because of flavor (if the little bug has wings) you could visualize that more by making him flutter so it feels more "natural" (i guess?). I also agree with the above comments that the character should not slide as much once you let go of a direction when grounded, i just doesnt fit "precision" platformers (precision in quotation marks since its not toooo precise, but i definitly goes in that direction, since its only platforming and spikes). I still liked the little challenge and the level design was decent. also, i liked the artworks.
Raivk
14. Oct 2024 · 13:41 UTC
Short but cute little platformer! Definitely would deserve some more polish (puffs of smoke when landing, more sound, etc...) but it's ok for such a short timeframe!
Big Cyckos
19. Oct 2024 · 18:12 UTC
Checkpoints aren't seen very often in the jam games, thank you for this feature, makes the game much less frustrating :) obviously wish it was longer and had more advanced mechanics, but still had some fun when playing it.
Onoin_King
22. Oct 2024 · 16:43 UTC
funny but short
Onoin_King
22. Oct 2024 · 16:43 UTC
funny but short