It's spreading! by bashem

It seems like any other night: paperwork to fill out, medications to administer, complaints to soothe, and hours upon hours of absolute boredom. But when a sickly patient crosses the hospital's threshold, the brave Dr. Luna Tic immediately realizes that this night will take on a completely different tone.
We're on the verge of a new pandemic!
Hurry up and: - Shoot vaccines (right click) to healthy (blue) patients; - Shoot medicines (left click) to infected (red) patients; - Run for your life (WASD)!
Keep in mind that: - If a healthy patient gets the medicines, the patient dies. - If an infected patient gets the vaccine, the patient dies. - If any of them gets more than one vaccine or medicine, they die. - Dead patients are still infectious for a while.
Collect the coins to buy upgrades.
The goal is to vaccinate or cure as many people as you can!
Proudly sponsored by Big Pharma
| Link | https://bashem.itch.io/its-spreading |
| Original URL | https://ldjam.com/events/ludum-dare/56/its-spreading |
Ratings
| Overall | 189th | 3.935⭐ | 25🧑⚖️ |
| Fun | 5th | 4.413⭐ | 25🧑⚖️ |
| Innovation | 239th | 3.682⭐ | 24🧑⚖️ |
| Theme | 913th | 3.068⭐ | 24🧑⚖️ |
| Graphics | 558th | 3.652⭐ | 25🧑⚖️ |
| Audio | 84th | 4⭐ | 25🧑⚖️ |
| Humor | 5th | 4.522⭐ | 25🧑⚖️ |
| Mood | 203th | 3.952⭐ | 23🧑⚖️ |
| Given | 24🗳️ | 21🗨️ |
Nice artwork and your voice is great as well
Obnoxiously loud coughing and cursing adds to the experience. 😄 But I couldn't understand how the ammo supplies spawn, are they random?
Well done!
@woona bahahhaha thanks for the hint, I've managed to get to 232! About the game being too fast-paced, that's a deliberate choice to avoid people getting bored too fast. After all, the goal is simply to cure as many patients as possible before dying, so slowing down the gameplay might even result confusing to some. I agree about certain abilities being even possibly inefficient in critical situations, but figuring out the perfect mix is also part of the game (the classic bug -> feature lazy excuse, lol)! Also yes, the ammo supplies spawns are random.
The tiny creature is the virus :D
The gameplay was frantic and fun. All the different patients added good variation to the game.
The left-/right-click was a little hard to keep track of at first, since it was pretty arbitrary. I think I would have rather had another way to select that was a more obvious, but it eventually stuck with me anyway.
Another improvement might be to put more of the stats on the player character (like syringes), so that my eye had to travel less to keep track of inventory versus dangers. The amount of resources dropping was pretty forgiving, though, so I really never ran out of stuff :D I think you found the right level of challenge for a jam, especially implementing a leader board!