Afrocalypse by Jaker
:frog: :frog: :frog:
You, a humble dung beetle, suddenly find yourself in the midst of a frog frenzy! A frogtastrophe! Some even call it... the Afrocalypse! :frog: :frog:

How to play
Dodge the frogs while collecting as much "brown gold" as possible, then spend it on ribbeting upgrades in the world's first froguelike!
Difficulties can be unlocked by surviving for at least 30 seconds on the previous one.
Requirements
An OpenGL 4.6-capable GPU is required. Only a Windows build is provided, but it should be buildable on Linux. CMake is required to build the project.
Controls
- WASD: walk and strafe
- Mouse: look
- Space: hop
- Escape: pause
Technical
Written in a single C++ source file with OpenGL and Jolt. 3D models were made with Blender.
Ratings
| Given | 4🗳️ | 4🗨️ |
Making a game without an engine is and will always be super impressive to me. And it even has a FOV slider! I don't think I ever made a jam game with that and I always use engines.
I have no idea of what is happening but i get an error no frame spawn and the console is empty but windows say that the program fail on startup sadly
If you're willing to try, the latest version of the game (v1.1.1) displays exceptions in the console before closing. To see them, launch the game from a command terminal (e.g. cmd or powershell).
