Close your eyes by Mateo Avventuriero
DESCRIPTION
Tidy the house before your parents come home and avoid the monsters along the way by covering your eyes.
You must complete all the tasks before the timer runs out. You must avoid looking at the enemies who appear and disappear randomly around the level, if you look at them for too long you lose.
KNOWN BUG: if you lose, it's impossible to restart the level, the button doesn't work :/
CONTROLS - Move with Z/Q/S/D - Grab an item with E - Cover your eyes with Space
TEAM
Matéo AVVENTURIERO | @mateo-avventuriero
Stanis KAPUSTA | @TNtube
Clelia MENARD | @wislia
Axel RIOU
Music credit : Digital Bark - Kevin MacLeod
| Itch.io | https://proutymat.itch.io/close-your-eyes |
| Original URL | https://ldjam.com/events/ludum-dare/56/close-your-eyes |
Ratings
| Overall | 630th | 3.46⭐ | 27🧑⚖️ |
| Fun | 739th | 3.18⭐ | 27🧑⚖️ |
| Innovation | 145th | 3.82⭐ | 27🧑⚖️ |
| Theme | 832th | 3.26⭐ | 27🧑⚖️ |
| Graphics | 284th | 4.08⭐ | 27🧑⚖️ |
| Mood | 224th | 3.92⭐ | 27🧑⚖️ |
| Given | 31🗳️ | 28🗨️ |
As an aside, the parents must be quite trusting to leave handling the chicken dinner to their (presumably) young child.
About the game. It is a great idea with "close your eyes", like in "Before Your Eyes", do you know it?))
But... I didn't understand what shall I do to escape the monster, even eith closed eyes(( They don't leave for a very long time, and it is a little boring, because youare justsitting with the pressed space bar.
However, I will maybe give it another try later, as I like the game, and I think I did not yet understood well how the monsters "works" (sometimes I had the feeling that they stays even when I'm hiding for long, but other times I could move again without being caught just seconds after…).
Good job anyways!
Quelques remarques pour vous aider à améliorer l'ensemble :
- J'ai eu du mal à repérer / lire les objectifs (en blanc, ils disparaissent avec quelques éléments du décor)
- J'ai eu du mal à identifier ce qui était quoi, dans les objets à récupérer (et donc où les poser)
- Il y avait un objet au sol (une petite voiture en jouet ? ou bien des cubes ?) que je n'ai jamais pu ramasser
- Je ne suis pas certaine d'avoir, à chaque fois, repéré ce qui déclenchait le game over, parce que parfois, j'ai pu attendre très longtemps de me cacher les yeux après avoir rencontré un monstre, et d'autres fois pas du tout.
Dans tous les cas, bravo pour ce jeu, j'espère que vous aurez l'occasion de l'améliorer :slight_smile:
***
Wow! The gameplay is atypical. I'm a scaredy-cat, so I admit that it's not necessarily for my nerves ahah (it works very well on me, the black and white and Macleod's music are perfect for generating the eerie atmosphere). Putting the items to be retrieved in red is very useful, as they're easy to spot in the background.
A few comments to help you improve the whole:
- I had trouble spotting/reading the objectives (in white, they disappear with some elements of the scenery).
- I had trouble identifying what was what, in the objects to be collected (and therefore where to put them).
- There was an object on the ground (a toy car? or cubes?) that I never managed to pick up.
- I'm not sure I always spotted what triggered the game over, because sometimes I could wait a very long time to cover my eyes after encountering a monster, and other times not at all.
In short, congratulations on a game that's off the beaten track! I hope you'll have the opportunity to improve it.
