Hive Mind by Ember44
Hive Mind is a survival simulation game where you play as an entire ant colony! Control individual ants and craft the perfect strategy to gather food while simultaneously dodging deadly beetles.

Then grow your colony and build an army to fight back!

Thanks to all the feedback, I'm working on a post-jam version right now. If, perhaps, you play the game and start thinking "you know, I would just love if this game had some sort of pathfinding," have I got good news for you!
Play the original first, then take a look at https://ember44.itch.io/hive-mind-updated (just make sure to base your ratings off of the jam version!)
| Itch.io | https://ember44.itch.io/hive-mind |
| Github | https://github.com/Ian-Stolte/hive-mind |
| Original URL | https://ldjam.com/events/ludum-dare/56/hive-mind |
Ratings
| Overall | 168th | 3.525⭐ | 42🧑⚖️ |
| Fun | 223th | 3.163⭐ | 42🧑⚖️ |
| Innovation | 188th | 3.225⭐ | 42🧑⚖️ |
| Theme | 52th | 4.063⭐ | 42🧑⚖️ |
| Graphics | 158th | 3.564⭐ | 41🧑⚖️ |
| Audio | 194th | 3.026⭐ | 40🧑⚖️ |
| Humor | 256th | 2.303⭐ | 35🧑⚖️ |
| Mood | 246th | 2.986⭐ | 39🧑⚖️ |
| Given | 35🗳️ | 57🗨️ |
Congrats on the entry :)
As for the shop putting you in a different area, that's intentional. You're returning from your expedition to the colony, then setting out to explore again!
EDIT: The text UI bug has been fixed!
we had a very similar idea!
I couldn't see any text on the buttons, so it was a bit hard to understand, but overall quite fun :)
There are not enough control things like hotkeys or auto-attacks. So I can't control more than 4 ants, but it's enough to play almost endlessly.
Very rare see there genre, but you deal with that, and made it enjoyable!
Like to control ants, but sometimes they stucked into textures.
Graphics are also nice and it has a good interactive tutorial which is really cool for a Game Jam game.
I also made a game with little ants, it was fun to play little cousins of mine :))
pretty art and nice theme though. the idea feels like it has a lot of potential
Keep sending your ideas for improvements my way, though, and I might just have to spend some time messing with the system later. It'd definitely be fun to add a multi-select or some pathfinding algorithms.
Here is my playtest:
https://youtu.be/JTXcUvbjqE8
I tried to take all of your feedback into consideration (especially the resounding call for pathfinding!), and also made some quality of life changes that I think will make the game a lot more fun to play. Here are the main ones:
- Pathfinding for ants
- Pathfinding for beetles (can no longer climb over logs)
- Tracker for days survived and largest colony
- Ring around selected ant
- Big leaves that require 2 ants to carry (but give 3x as much food!)
- Balance changes to dynamically change difficulty as more days pass
I would love to hear your thoughts on this version! Do note that this is not intended to change your ratings (if you haven't played the original, do that now & come back!), but simply to provide you all with the best possible version of the game. I'm still adding features, too, so any feedback you have will be directly taken into the next update!
Here's the link again: https://ember44.itch.io/hive-mind-updated