{"author_link":"\/author\/dydx\/","author_name":"dydx","author_uid":"38961","comments":[{"author_name":"Hjalte500","author_uid":"41033","time":"Aug 25, 2015 @ 9:43am","epoch":1440495480,"text":"Feels nice and polished. Loving those posters. \r<br\/>If I had to nitpick though I'd say the positions should disappear faster if not instantly and some sounds would be nice."},{"author_name":"dydx","author_uid":"38961","time":"Aug 26, 2015 @ 12:59am","epoch":1440550440,"text":"Thanks for the feedback! The item animation has been fixed.\r<br\/>\r<br\/>We did record sound fx and vocals! Unfortunately I ran out of time and wasn't able to put them in the game in time. They will be in the post-jam version, coming soon!"},{"author_name":"Loutrattitude","author_uid":"56854","time":"Aug 26, 2015 @ 1:29am","epoch":1440552240,"text":"Can't change inputs in the launcher (for Azerty Keyboard) or use the arrows... Finally I tried twice but I didn't kill the first mob :'\/ thanks anyway"},{"author_name":"pkenney","author_uid":"30865","time":"Aug 26, 2015 @ 1:56am","epoch":1440553860,"text":"Aww yea, take THAT, science ladies!!  Fun time, slice art and nice controls.  Thought the game was a good length for what it had going on, too."},{"author_name":"dydx","author_uid":"38961","time":"Aug 26, 2015 @ 2:33am","epoch":1440556080,"text":"@Loutrattitude thanks for the heads up, we just added ZQSD and arrow key support. Although there aren't mobs in this game..."},{"author_name":"danidre14","author_uid":"32791","time":"Aug 26, 2015 @ 2:55am","epoch":1440557400,"text":"Nice graphics and gameplay. There was slight lag, but that's probably just on my PC."},{"author_name":"dydx","author_uid":"38961","time":"Aug 26, 2015 @ 2:58am","epoch":1440557580,"text":"@danidre14 Thanks! Did you try any of the other graphics settings?"},{"author_name":"benmcnelly","author_uid":"31106","time":"Aug 26, 2015 @ 3:16am","epoch":1440558660,"text":"Bwhahahaha, I love it. Good take on theme and really nice looking. I could run around like that all day."},{"author_name":"jphelps","author_uid":"58096","time":"Aug 26, 2015 @ 3:18am","epoch":1440558780,"text":"nice. unique idea"},{"author_name":"m3_on","author_uid":"50133","time":"Aug 26, 2015 @ 3:25am","epoch":1440559200,"text":"Great game, I really enjoyed exploring around...it makes me think a game where you just explore a big world as a mouse could be super fun. I also liked collecting all the serums wondering what the ????? power would be!  I guess my only issue is...are the scientists the real monsters! :D"},{"author_name":"AlariSilver","author_uid":"57432","time":"Aug 26, 2015 @ 5:40am","epoch":1440567300,"text":"Polished game about an ADORABLE rat. But I couldn't play all the way through it because for some reason the game wasn't capturing my mouse and it ended up at the corner of my screen all the time :("},{"author_name":"Resonious","author_uid":"38940","time":"Aug 26, 2015 @ 3:48pm","epoch":1440603780,"text":"Awesome, I love it. Feels super smooth, very polished. Neat how the music changes when you get the super jump."},{"author_name":"Hjalte500","author_uid":"41033","time":"Aug 26, 2015 @ 4:56pm","epoch":1440607860,"text":"Hey. Dont think theres a messaging system on here so just putting it here. You asked for a mac version of my game so its up: http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=41033"},{"author_name":"thenmal","author_uid":"11891","time":"Aug 27, 2015 @ 1:09am","epoch":1440637440,"text":"Very cute graphics and animations, great job."},{"author_name":"ehtd","author_uid":"11246","time":"Aug 27, 2015 @ 1:28am","epoch":1440638580,"text":"Well done, my only issue was with the jumping and controlling the camera."},{"author_name":"sprawl","author_uid":"29314","time":"Aug 27, 2015 @ 2:06am","epoch":1440640860,"text":"What an awesome game you've made. Since it's so good here's some nitpicking : \r<br\/>\r<br\/>- The UE 3rd person controller is good, but rotating midair is weird with the rat's model.\r<br\/>- I'd be nice the scientist would have more impact when you're still small (I'd make the ending better too !)\r<br\/>- some more fx would be nice, but it seems you just didnt have them to add them in.\r<br\/>\r<br\/>Please note that these are only noticeable since the quality of the game is so good everywhere else. You totally got me with that ending. I didnt see it coming. \r<br\/>\r<br\/>One of my favorite entry of this LD ! Good job !"},{"author_name":"mahalis","author_uid":"46778","time":"Aug 27, 2015 @ 2:24am","epoch":1440641940,"text":"Delightful. Reminds me of old-school third-person platformers. Great art style and music. Could use some more challenge&mdash;some kind of consequence if a scientist sees you out of your cage, maybe timed jumps (though I don&rsquo;t know what those would be in a lab context)&mdash;but overall, excellent work."},{"author_name":"El Cabaro","author_uid":"22640","time":"Aug 27, 2015 @ 2:27am","epoch":1440642120,"text":"Really pretty polished. I actually really enjoyed this game; The atmosphere was great. The music at first reminded me of Banjo Kazooie or something but the overall atmosphere reminds me of some old 3d games (See: Jimmy Neutron PC, school level https:\/\/www.youtube.com\/watch?v=sgIgtivFjAY)"},{"author_name":"KerSplotchPolice","author_uid":"54602","time":"Aug 27, 2015 @ 2:35am","epoch":1440642600,"text":"Wow guys, this game is pretty fun. It appeals to the Banjo Kazooie lover in me."},{"author_name":"SoulGame","author_uid":"42398","time":"Aug 27, 2015 @ 2:21pm","epoch":1440684960,"text":"Best entry so far, out of the 25 I've already seen. Your team has made a terrific work. The concept is fresh, gameplay is smoooth enough for a 3D game in 3 days :p and the realisation is top notch. The level design brings his share of fun, loved to act as rat, creeping between stuff and behind wall. Maybe a bit more threath would have been cooler? Loved the last twist, both fun &amp; clever interpretation of the theme. \r<br\/>P.S: the UI is super ugly :D"},{"author_name":"glerikud","author_uid":"55555","time":"Aug 27, 2015 @ 2:56pm","epoch":1440687060,"text":"Nice music, fun gameplay jumping around. Kind of disturbing at the end, especially because you know what's gonna happen probably (I mean turning intto a monster mouse and killng everybody)."},{"author_name":"LeoM","author_uid":"43978","time":"Aug 27, 2015 @ 6:11pm","epoch":1440698760,"text":"Nice one,\r<br\/>Finally one who understand that ZQSD config is compatible with WASD ! :)\r<br\/>Was run to run all around and... #no_spoil."},{"author_name":"Fanatrick","author_uid":"39646","time":"Aug 28, 2015 @ 1:41am","epoch":1440725760,"text":"Breath of fresh air in seas of topdowns and platformers this time around :D"},{"author_name":"Nanolotl","author_uid":"4470","time":"Aug 28, 2015 @ 3:07am","epoch":1440730920,"text":"Excellent job. Short and sweet, enjoyed it immensely. If I had to give a criticism, some of the shorter jumps were hard to control once you had the super jump."},{"author_name":"uvwar","author_uid":"40468","time":"Aug 28, 2015 @ 3:38am","epoch":1440732780,"text":"Awesome music and graphics! I made a game with a similar 'end mode' once, brought back memories! I kind of wished the mouse controls weren't so twitchy, a lot of times it was hard to jump precisely because I would instantly move."},{"author_name":"superfluous","author_uid":"56852","time":"Aug 28, 2015 @ 12:37pm","epoch":1440765120,"text":"I had a blast with this. My only complaint is that the some of the jumps were frustrating with how floaty the upgraded jump is. But that ending had me grinning like crazy. When I blasted the door to nowhere off of the wall, it was the best. Great job."},{"author_name":"andreymust19","author_uid":"56501","time":"Aug 28, 2015 @ 7:18pm","epoch":1440789180,"text":"Hello, devs! Please make Win32-build."},{"author_name":"jk5000","author_uid":"50889","time":"Sep 4, 2015 @ 10:21am","epoch":1441361760,"text":"Hahaha. A great idea and a fun game."},{"author_name":"local minimum","author_uid":"24765","time":"Sep 6, 2015 @ 12:24pm","epoch":1441541940,"text":"I had fun playing this. As a scientist, I must say that those in your game are very sloppy about keeping track of their subjects. Great game though. Fantastic art style and fun how the story progressed. If something, I think the controls need some tweaking for after unlocking the super jump. They are floaty and it's hard to control. Other than that. Really good game."},{"author_name":"Wertle","author_uid":"22452","time":"Sep 9, 2015 @ 3:27am","epoch":1441768920,"text":"A lot of great stuff going on here! The animations on both the rat and the scientists were really well done to the point that I had an easy time buying in to the fantasy (I felt inclined to hide in nooks like a rat even though I wasn't actually sure if I could get caught). I loved how you made the most of very little, like how the scientists idle while at a counter made them look like they were working, but the same animation out in the open made it look like they were searching for me). I see that you couldn't get the sound implemented in time, but I love that the music changed with the different states, another great example of a small thing that had a large impact. In my stream chat, our resident edge detection expert (William Chyr) mentioned that it would be cool to explore varying the line thickness with depth (like if ratty's butt had thicker lines because it was closer to the camera, etc) could be something fun to play with. A few minor notes, you may want to look into some kind of grace period jumping when running and jumping off of ledges, I often tried to do running jumps but fell when I expected to jump. Just a few frames after falling off a ledge where jump can still be performed would work wonders (since this is a 3D game and you are often jumping forward, you can be a little more generous with this sort of grace period than a sidescroller because I often can't even tell when I'm exactly off the edge anyway). Great work on having a satisfying payoff with simple implementation. Excellent work!"},{"author_name":"Twinters","author_uid":"43963","time":"Sep 15, 2015 @ 12:10am","epoch":1442275500,"text":"Wow, great artstyle and gameplay! The game was really intuitive (the superjump bottles were easy to spot and distinguish from the 'normal' bottles). I love the way the scientists move around in the lab. The shaders are also on point. Great job!"}],"images":["ld33\/38961-4f56e939c753c38414fcd29797533c54.jpg","ld33\/38961-feda6df36cab92ce2c89009a2e9dd1aa.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/12192406\/ld33public\/CrueltyFreeMac.app.zip","text":"Mac"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/12192406\/ld33public\/CrueltyFree_R207.7z","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/12192406\/ld33public\/CrueltyFree_R207_x86.7z","text":"Windows (32-bit)"}],"metadata":{"g_key":"9618","g_author":"38961","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"9652","g_title":"Cruelty Free","g_status":"UCHK1","g_place":"87","g_commentcount":"31","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/38961-shot0-1440562853.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/38961-shot1-1440562853.png-eq-900-500.jpg"],"text":"Description:\r\n\r\nLori, a lab rat in a genetic research laboratory, has had enough with tests! By acquiring the mysterious red serum, she'll grow faster and stronger, and overwhelm her captors.\r\n\r\n\r\nNote:\r\n\r\nIf your mouse cursor isn't being captured, please try re-launching the game, or try alt-tabbing out and back in.\r\n\r\n\r\n\r\nControls:\r\n\r\n[ESC] - Graphics\/Resolution options\r\n[WASD \/ ZQSD] - Movement\r\n[Mouse] - Look\r\n[Space] - Jump\r\n[R] - Restart\r\n\r\n\r\n\r\nCredits:\r\n\r\n-- Art & Animation--\r\nElimelec Galvez\r\nChris Scott\r\nXing Ye\r\n\r\n-- Audio --\r\nBen Costolo\r\nBao Vuong\r\n\r\n-- Design --\r\nIan Cuslidge\r\n\r\n-- Programming --\r\nJordan Cristiano\r\nChris Kim\r\n\r\n-- Special Thanks --\r\nPatricia Torres\r\n\r\n\r\nOur audio guys recorded vocals & fx during the jam but I wasn't able to implement them in time :(\r\n\r\nIf you enjoyed this game, check back soon for the post-jam version!\r\n","title":"Cruelty Free"}