HONEY, PUSH!! by Waterflow

[raw]
made by Waterflow for Ludum Dare 56 (COMPO)

COULD YOU IMAGINE TO USE YOUR WIFE AS A WEAPON?

As the King sees his throne hall raided by merciless Vikings he must to make th quick decision — how to defend his family. And he got one — his wife. Give births. A lot. So... save your family by giving birth to heirs and watch out — heirs will grow and go after your crown.

Game by Maxim Panchenko chrome_m20JnweY2P.png

Ratings

Overall 260th 3.071⭐ 23🧑‍⚖️
Fun 304th 2.548⭐ 23🧑‍⚖️
Innovation 163th 3.333⭐ 23🧑‍⚖️
Theme 200th 3.425⭐ 22🧑‍⚖️
Graphics 218th 3.214⭐ 23🧑‍⚖️
Audio 135th 3.333⭐ 23🧑‍⚖️
Humor 25th 3.925⭐ 22🧑‍⚖️
Mood 267th 2.842⭐ 21🧑‍⚖️
Given 13🗳️ 12🗨️

Feedback

DropMania
07. Oct 2024 · 07:57 UTC
What the hell did I just play :D It's definitely an "interesting" Idea lol.
The Gameplay is very simple and not too intriguing.
And sometimes it was very unclear where the wife "shoots" her babys.
LDJam user 280509
07. Oct 2024 · 12:10 UTC
Great, let's launch many tiny creatures
tuism
07. Oct 2024 · 13:39 UTC
I audibly went what the f when the game started in earnest and I understood the entire premise of the game :laughing:
- The game is too straightforward despite its many thematic twists... There weren't really that many interesting things you can actually do besides fire at enemies and grown heirs, and move away from anything that deals damage. That's it.
- That first bit pushing the push button seems completely superflous lol
- The voice acting is top notch meme work lol
- I wish there were more depth to this mechanically, it's fucking hilarious :laughing:
Sviborg
07. Oct 2024 · 16:28 UTC
This is definitely an interesting game with a completely unique concept! The idea of ​​using your wife as a weapon is just hilarious! The gameplay is quite simple, but that's the charm. The voice acting is a real find, it perfectly complements the overall absurdity. 😄 Despite the simplicity, the game makes you smile and evokes a lot of emotions!
cagibi
07. Oct 2024 · 19:56 UTC
Clearly, this game stands out! I like the mechanic of heirs growing up and becoming enemies, it forces you to get close and personal with enemies (along with the cooldown between births).
AlvaroRomeral
07. Oct 2024 · 21:27 UTC
Funny way of implementing the theme! Btw I like how you put a <3 for the health icon! Good job!
Daff
07. Oct 2024 · 21:50 UTC
It's a little druggy, but it actually makes some sense. Playable =)
CodeRaurus
08. Oct 2024 · 07:02 UTC
Certainly a unique setting. Appreciate the intro. I like the double edged sword of birthing more heir. Makes you consider twice. I feel the heir turn slightly too fast, though. Did you try fiddling with the variable?

Would be interesting to see a "chosen heir" as a special option.

Good, short fun. Well done.
Adrien Tremblay
10. Oct 2024 · 02:15 UTC
This is one twisted game lmaoo. I love the “voice acting”. It was kinda stressful to complet NGL, give the fact that the grown heirs try and kill you too.
SdCorpse
14. Oct 2024 · 12:19 UTC
That was very... philosophical.
CrociDB
14. Oct 2024 · 18:38 UTC
I appreciate the humor! Gameplay-wise, I missed some feedbacks, but it's a really good entry in general! Good job! :)
Tetrergeru
14. Oct 2024 · 20:49 UTC
What a bizzare entry :smile: SFX are quite funny, though!
ChrisBeck
15. Oct 2024 · 10:58 UTC
Vary fun game, I think the player feedback could have been a bit clearer, even just flashing red when you take damage. Overall good use of the theme and fun too!
asfdfdfd
15. Oct 2024 · 16:15 UTC
Great idea! It's like gamification of some arthouse movie. Looking forward for your next projects.