Silky Slinger by Shlolo
You play as a little spider slinging its way through different levels and searching for collectibles.

Objective
There is a set of glowing orbs spread throughout each level. Collect all of them by making use of your web-slinging and wall-climbing abilities to get to the next level.
Controls
- Movement: WASD
- Jump: Space
- Web Slinger: Click & Hold Left Click
- Release Web Slinger: Release Left Click
While attached to the webslinger, you can change the length of the thread with W/Up and S/Down. You can also climb walls with W/Up and S/Down
Screenshots




Tools Used
- Godot - for making the game
- Adobe Illustrator - for creating all the sprite assets
- FL Studio - for creating some of the sfx
- Audacity - for cutting and editing the other sfx
About me
This time, I wanted to challenge myself by making a game that includes a physics-based rope swing mechanic and procedural animation of limbs with inverse kinematics, both of which I haven't done before. It might not have been the best idea since I spent a significant amount of time getting these two features to work. On the other hand, I'm very proud of what I still managed to accomplish in these 72 hours. It's been a lot of fun, but also very exhausting. I hope you all enjoy my game. Looking forward to playing everyone else's entries once I got some sleep :sweat_smile:
| Link | https://shlolo.itch.io/silky-slinger |
| Original URL | https://ldjam.com/events/ludum-dare/56/silky-slinger |
Ratings
| Overall | 57th | 4.177⭐ | 33🧑⚖️ |
| Fun | 57th | 4.097⭐ | 33🧑⚖️ |
| Innovation | 309th | 3.581⭐ | 33🧑⚖️ |
| Theme | 610th | 3.597⭐ | 33🧑⚖️ |
| Graphics | 152th | 4.323⭐ | 33🧑⚖️ |
| Audio | 113th | 3.935⭐ | 33🧑⚖️ |
| Mood | 34th | 4.35⭐ | 32🧑⚖️ |
| Given | 24🗳️ | 32🗨️ |
Brilliant work on this one! :clap:

I can see that you care about visuals, looks very consistent :)
Great entry!
Graphics were nice, sounds were good for the pick ups and crawling. Was just missing some music and potentially some additional gameplay mechanics.
Great job :thumbsup:
I like the "colourless" aesthetics of the graphic.
The controls of the grappling hook were solid, but it would be nice, if the spider wouldn't stop abruptly when you "crash" against a wall. It would be nice if the spider bounces off when you hit something (kinda like in the old Worms games).
Congrats to the interesting game you've made and have fun playing other games. :)
The visuals and the movement are top notch. Sometimes the left mouse button didn't register which created some frustrating moments but overall this is a really great entry, congrats!