GLOW by Fenix131113

The unfortunate girl was caught and brutally murdered at the very border of the disgusting kingdom. But magical forces, in the form of fireflies, absorbed the girl's soul to free her. Help her get out of this place!
Controls: Movement - AD Hide / Jump - SPACE Interactive - E Pause - ESC / DOUBLE ESC
| Itch.io | https://fenix131113.itch.io/glow |
| Original URL | https://ldjam.com/events/ludum-dare/56/glow |
Ratings
| Overall | 116th | 4.046⭐ | 89🧑⚖️ |
| Fun | 386th | 3.576⭐ | 87🧑⚖️ |
| Innovation | 215th | 3.715⭐ | 88🧑⚖️ |
| Theme | 342th | 3.914⭐ | 89🧑⚖️ |
| Graphics | 47th | 4.557⭐ | 90🧑⚖️ |
| Audio | 47th | 4.176⭐ | 87🧑⚖️ |
| Humor | 824th | 2.458⭐ | 73🧑⚖️ |
| Mood | 39th | 4.324⭐ | 90🧑⚖️ |
| Given | 65🗳️ | 139🗨️ |
Its so fun being here(thats my first game jam)
Only note is that I'd have liked more of an ending - unless I accidentally skipped a longer sequence, it seemed to just happen instantly at the end.
Really enjoyed this.
Your music and sound effects are very efficient. Your graphics are nice too, they're pretty and your character design is interesting.
I have shared your page. I may play again later. Good work!
Unfortunately as some have pointed out, I felt that the game is too punitive (for me). With a game like yours, and your strong point being art, I wouldn't have mind a simpler gameplay if it allowed me to take in the atmosphere more calmly if you know what I mean.
Anyhow, I'm just being picky.
The game IS great.
But a great entry overall!
There’s one level's checkpoint that I wasn’t quite satisfied with. In that level, the player starts in a room and needs to push a box onto a switch to open the door. After dying, the player has to repeat the process every time. Since this is essentially a 'puzzle that’s already been solved,' repeating it feels a bit tedious. The other parts of the game lean more towards testing the player’s skill. I think adjusting the checkpoint in this level would improve the experience.
I also agree with some other reviews that the firefly form is more fun than the human form. I felt a bit frustrated that the human form couldn’t hide anymore.
I’m really curious about the man mumbling before the ending—who is he? Is he the one who killed the girl? What was his purpose? The ending doesn’t seem to clarify this, or did I miss the 'true ending'?
Looking forward to your next work.
I think the presentation is top notch.
I feel like if you polish it up a bit it would be an awesome not-only-jam game! Good work!
NB: First time I tried to play on browser I was kinda stuck in a loop, like intro cutscene kept replaying. I just hit refresh on my browser and everything went smooth from there... Couldn't reproduce it.
The different atmospheres are really well made and feel distinct between the level while still being cohesive with the overall mood of the game. Plus the art is really beautiful. The fireflies gameplay is a really interesting take on the theme. Great job!
Dare I say this is my favourite atmospheric game I have played so far (and I made an atmosphere based game as well :skull: You blew me completely out of the water!)
the main mechanic was interesting and the level of difficulty was good!
Again, I hope I don't come across as too negative, because I *really* like the core of this game, but it was more frustration than fun for me.