Aaaa!! by tolja

[raw]
made by tolja for Ludum Dare 56 (JAM)

"Aaaa!!" for Pico-8 is our first Ludum Dare entry. We had about one day to complete the entire project, so we had to make some tough decisions to wrap things up and deliver something that's playable from start to finish.

Instructions: Protect the little creatures by throwing balls at the big red one-eyed monster. Drag the little ones to safety if they stray too far from the pen. Defeat 10 monsters to beat the game!

The difficulty level is "family friendly".

gameplay.gif

Ratings

Overall 945th 3.048⭐ 23πŸ§‘β€βš–οΈ
Fun 913th 2.9⭐ 22πŸ§‘β€βš–οΈ
Innovation 909th 2.775⭐ 22πŸ§‘β€βš–οΈ
Theme 811th 3.3⭐ 22πŸ§‘β€βš–οΈ
Graphics 789th 3.2⭐ 22πŸ§‘β€βš–οΈ
Humor 798th 2.526⭐ 21πŸ§‘β€βš–οΈ
Mood 971th 2.816⭐ 21πŸ§‘β€βš–οΈ
Given 25πŸ—³οΈ 5πŸ—¨οΈ

Feedback

stormburpee
07. Oct 2024 Β· 16:41 UTC
It's very cute! Love the pico-8 jams everytime I see one, and you did well here.

Was a bit easy in terms of being able to spam x and hit the red guy before he got to your creatures. Maybe adding a movement penalty when you're walking through your own creatures would've been a good addition? Feels very easy to get to where the red guy is.
PlusOneRabbit
07. Oct 2024 Β· 16:50 UTC
Cute little Pico-8 game. My only wish is that I got a break between monsters so I could round up the little ones better.
Sviborg
07. Oct 2024 Β· 18:12 UTC
The game is simple but the ball throwing mechanics are engaging and the cute art adds to the charm. 🌟 The game does feel a bit easy though - being able to spam the attack button makes it too easy. Overall, a great first time Ludum Dare experience! πŸ’ͺ
kaba
07. Oct 2024 Β· 19:10 UTC
Thanks for your kind words! At some point we realised that we had more ideas than time (which I guess is not that uncommon), so we had to cut off a bunch of dead ends and just keep moving.

One thing that would have made the grab mechanic shine is if the little creatures tried to escape more aggressively and the Baddie would only go for the ones that are outside but, sadly, this will have to be implemented in the possible next iteration.
MegaHana
08. Oct 2024 Β· 03:35 UTC
the art is so effective, i love the lively color and the pallete is adorable. it did took me some time to realize that's a letter for "x"... but overall, i enjoyed the gameplay-- it's fast paced enough to keep me engaged. cheers!
bacalear
09. Oct 2024 Β· 20:54 UTC
cute audio design
Roroto Sic
13. Oct 2024 Β· 18:48 UTC
i save them all ! cute game :)

![Capture d’écran 2024-10-13 204756.png](///raw/d93/94/z/68c75.png)
drludos
14. Oct 2024 Β· 18:10 UTC
Nice little game, I love the graphics style!

I know this is unfinished, but in case you didn't notice, when the monster does eat all the green creature, there is no "game over" screen, the game keep playing but nothing happens.

Regarding gameplay, I had a lot of fun try to save them all, it took me several tries! I love how you can grab the creatures, even it can become dangerous as the red monster could eat many of them at once if they touch you while you are holding a lot of creatures!

I hope you keep working on it, it's a cute game with a lot of charm.
Sasa_2010
19. Oct 2024 Β· 09:38 UTC
Wow! The game is so wonderful! Keep making games!
LDJam user 243193
20. Oct 2024 Β· 14:04 UTC
Nice defense game! The grabbing ability leaves much to be desired but the shooting is really reliable making it easy to kill invaders and save all of the creatures.
Weird Orb
20. Oct 2024 Β· 14:32 UTC
So exciting to see a pico-8 game! I honestly didn't even realize you could grab the creatures, I just ran around shooting the red guys haha. I think there's a lot of opportunity here to modulate the difficulty if you wanted to build on this, maybe with having more red guys come out at once, or having the little green ones wander farther afield. But a great start!