Aaaa!! by tolja
"Aaaa!!" for Pico-8 is our first Ludum Dare entry. We had about one day to complete the entire project, so we had to make some tough decisions to wrap things up and deliver something that's playable from start to finish.
Instructions: Protect the little creatures by throwing balls at the big red one-eyed monster. Drag the little ones to safety if they stray too far from the pen. Defeat 10 monsters to beat the game!
The difficulty level is "family friendly".

| Original URL | https://ldjam.com/events/ludum-dare/56/aaa |
Ratings
| Overall | 945th | 3.048β | 23π§ββοΈ |
| Fun | 913th | 2.9β | 22π§ββοΈ |
| Innovation | 909th | 2.775β | 22π§ββοΈ |
| Theme | 811th | 3.3β | 22π§ββοΈ |
| Graphics | 789th | 3.2β | 22π§ββοΈ |
| Humor | 798th | 2.526β | 21π§ββοΈ |
| Mood | 971th | 2.816β | 21π§ββοΈ |
| Given | 25π³οΈ | 5π¨οΈ |
Was a bit easy in terms of being able to spam x and hit the red guy before he got to your creatures. Maybe adding a movement penalty when you're walking through your own creatures would've been a good addition? Feels very easy to get to where the red guy is.
One thing that would have made the grab mechanic shine is if the little creatures tried to escape more aggressively and the Baddie would only go for the ones that are outside but, sadly, this will have to be implemented in the possible next iteration.

I know this is unfinished, but in case you didn't notice, when the monster does eat all the green creature, there is no "game over" screen, the game keep playing but nothing happens.
Regarding gameplay, I had a lot of fun try to save them all, it took me several tries! I love how you can grab the creatures, even it can become dangerous as the red monster could eat many of them at once if they touch you while you are holding a lot of creatures!
I hope you keep working on it, it's a cute game with a lot of charm.