Antonio by benjaminm
A short game that some friends made :)
We don't have much unity experience and were a little too ambitious with our original ideas. So the final product is a little scuffed since we rushed to cobble together a game by the end. But we're all still happy with it and learned some fun things along the way :)
Controls: - Left click/E bite - Right click/Q AOE - Hold Space sprint
Itch.io: https://benjamin-man.itch.io/antonio
| Github | https://github.com/benman604/ldjam |
| Original URL | https://ldjam.com/events/ludum-dare/56/antonio |
Ratings
| Overall | 861th | 3.205⭐ | 24🧑⚖️ |
| Fun | 809th | 3.068⭐ | 24🧑⚖️ |
| Innovation | 890th | 2.818⭐ | 24🧑⚖️ |
| Theme | 270th | 3.977⭐ | 24🧑⚖️ |
| Graphics | 644th | 3.523⭐ | 24🧑⚖️ |
| Humor | 872th | 2.306⭐ | 20🧑⚖️ |
| Mood | 344th | 3.762⭐ | 23🧑⚖️ |
| Given | 27🗳️ | 7🗨️ |
Graphics were great for the purpose, sound worked well enough to support the overall vibe. The controls felt good as well - for a game that involves walking a creature around a space, the walking feel needs to be just right, and I think this nails it. Nice work on all sides.
The sprint/dash ability made me laugh out load the first time I used it! :laughing:
These spiders are really scary, well done for the atmosphere that is really well done. I really felt hopeless in this place and getting cornered by spiders was a frightening experience!
Congrats!
The spiders seemed a little bit to hard. Even with "smart tactics" combining the dash and keeping your distance it was hard to fight multiple spiders. It would be also nice if the "healthpack" sound would not be the "you've got damaged" sound effect.
The UI was very simple but effective, bigger bars could tribute to the clarity. Congrats to your project! :)