Blood-Type by eeperdeheap
Imagine being in a tiny spaceship swimming through blood veins looking for stuff that clogs the blood and you run into tiny creatures... Time to shoot those creatures!
* Jam notes * - First try in Godot. - Sidescrolling shoot-em-up. - Two stages and a boss stage. - Got gameloop finished, but left a lot on the drawing board. Had to scrap most of the UI, inventory, equipment, special powers, random loot and stats (was supposed to be more of a looter shooter). - Crappy spawing and AI and not enough bullets. - Sound but no music. - Boss has no name.



Windows only.
* Controls *
Controller: XBox/PS5. R2
Keyboard: WASD - space
| Original URL | https://ldjam.com/events/ludum-dare/56/blood-type |
Ratings
| Given | 0🗳️ | 0🗨️ |
Feedback
nimidori311-
09. Oct 2024 · 00:25 UTC
good
SerenityDev
09. Oct 2024 · 00:32 UTC
I enjoyed this one! Visually it's very nice and I liked the sound design quite a bit, the U.I. also looked really nice. The idea of the game taking place in a bloodstream was very cool and was a unique take on the theme. Not sure if vein 2 or the boss vein can be entered but I couldn't get in them. The enemy bullets should definitely do more damage and the biggest fault is there's no real incentive to kill enemies. Overall I still enjoyed playing it a lot, great work!