Blood-Type by eeperdeheap

[raw]
made by eeperdeheap for Ludum Dare 56 (JAM)

Imagine being in a tiny spaceship swimming through blood veins looking for stuff that clogs the blood and you run into tiny creatures... Time to shoot those creatures!

* Jam notes * - First try in Godot. - Sidescrolling shoot-em-up. - Two stages and a boss stage. - Got gameloop finished, but left a lot on the drawing board. Had to scrap most of the UI, inventory, equipment, special powers, random loot and stats (was supposed to be more of a looter shooter). - Crappy spawing and AI and not enough bullets. - Sound but no music. - Boss has no name.

bloodtype_title.png

bloodtype_screenshot.png

bloodtype_shooting.PNG

Windows only.

* Controls *

Controller: XBox/PS5. R2

Keyboard: WASD - space

Ratings

Given 0🗳️ 0🗨️

Feedback

nimidori311-
09. Oct 2024 · 00:25 UTC
good
SerenityDev
09. Oct 2024 · 00:32 UTC
I enjoyed this one! Visually it's very nice and I liked the sound design quite a bit, the U.I. also looked really nice. The idea of the game taking place in a bloodstream was very cool and was a unique take on the theme. Not sure if vein 2 or the boss vein can be entered but I couldn't get in them. The enemy bullets should definitely do more damage and the biggest fault is there's no real incentive to kill enemies. Overall I still enjoyed playing it a lot, great work!