Beefore the end by sebbernery

[raw]
made by sebbernery for Ludum Dare 56 (COMPO)

Capture d’écran du 2024-10-06 23-34-13.png

Manage your bees to collect pollen ! Draw a path with your mouse, collect pollen in flower and avoid collisions. Bear will try to destroy your hive, you have to scare him by sending 3 bees on it.

I used: * Haxe / ESpir (custom framework based on HaxeFlixel) * Vim * Inkscape * 1BitDragon

Ratings

Overall 132th 3.614⭐ 24🧑‍⚖️
Fun 108th 3.591⭐ 24🧑‍⚖️
Innovation 47th 3.955⭐ 24🧑‍⚖️
Theme 101th 3.864⭐ 24🧑‍⚖️
Graphics 201th 3.341⭐ 24🧑‍⚖️
Audio 192th 3.048⭐ 23🧑‍⚖️
Mood 209th 3.19⭐ 23🧑‍⚖️
Given 21🗳️ 22🗨️

Feedback

j3m
07. Oct 2024 · 11:14 UTC
Really cool concept! I like that you actually tried to build a mechanic around the tiny creatures instead of just reskinning an existing genre. If you were going to develop it further I would say improve the hitboxes (sometimes a bee hits something when it feels like they shouldn't, or I try to draw a line on them and it doesn't work), let the player "queue" a line on a bee while it's gathering, and maybe make the punishment for crashing a bee a little less harsh
Nazariglez
07. Oct 2024 · 12:17 UTC
Nice concept, it actually gave me some ideas for my next game. I did miss a bit of feedback when collecting items, but overall it’s a nice and chill experience. Great job!
WaffleFish
08. Oct 2024 · 17:51 UTC
Fun game! I like how you introduced new mechanics each level. I wish the game ran a bit faster and was full-screened, but the game was still great without it.
Zamizmi
08. Oct 2024 · 17:55 UTC
Interesting player controller! liked the idea of controlling the bees, andd thought this could be imrpoved with some automation: like drawing a path, and then the bee will return the same way!

This would make it a bit more simulation game, and I think it might be very interesting!

Great job with finishing the game!
brainles etertainment
08. Oct 2024 · 18:39 UTC
The idea is pretty cool. I think I may be turned into a fully-fledged game. Although, it looks like a some kind of RTS but without a pathfinder, I found that drawing trajectories is somehow joyful.
LDJam user 238500
08. Oct 2024 · 19:11 UTC
This was fun! Interesting twist on the air traffic controller gameplay. Bear was a nice touch. Not a lot of feedback honestly. Could use some polish, but the gameplay is solid. Really nice job!
1finiteloop
08. Oct 2024 · 19:13 UTC
What a fun game! As someone who loves collecting, I really enjoy directing the little bees to gather nectar. I thought it was just about avoiding the trees, but then two bees bumped into each other and fainted, haha. It’s such a great game! To accomplish so much in just 48 hours and have it run so smoothly, along with a well-designed tutorial for beginners, is truly impressive!
SdCorpse
10. Oct 2024 · 12:29 UTC
It is a great idea to use lines to control units like this. I ended the game and got much fun.
Music is nice and it would be nice too if there are some bees sounds.
Game-mon
10. Oct 2024 · 12:41 UTC
I very much like the theming of the game! The drawing path gameplay is very cool, reminds me of some RTS games. A few suggestions on things to improve:
- Should be able to enter the hive from anywhere (not just the entrance on the right)
- Gameplay is a little bit slow to my taste
- Add some sfx (music is nice, but sfx could add an extra thing!)

All in all great stuff there already!
LDJam user 76491
12. Oct 2024 · 19:04 UTC
Very fun concept, it gets increasingly chaotic in an interesting way. I really appreciate that you introduced one mechanic at a time. This entry reminds me of games like Overcooked which require you to pay attention to multiple things simultaneously, but with an RTS twist.

Great job!
martonel
13. Oct 2024 · 13:47 UTC
It is a fun little game! I like the mechanism of the the game and the art style. Good job!
Exa
15. Oct 2024 · 14:00 UTC
Omg!!!It is S-o beautiful!!!Nice job 10/10!!!
jk5000
17. Oct 2024 · 18:23 UTC
A really fun little puzzle game. Well done.
CrociDB
18. Oct 2024 · 12:51 UTC
That's a really cute game. I caught myself doing nice paths around the map because it's cute seeing the bees flying it. Cool concept and the art style goes really well with it. Great job!
silkworm_sweatshop
19. Oct 2024 · 14:07 UTC
Nice! I found the most challenging part was avoiding bees exiting the hive. I think the slow speed of the bees is fine as long as you are managing multiple bees but once I was down to one bee, much of the challenge was lost and the gameplay became very slow. Maybe there should be a minimum amount of bees you need to keep alive as well.
vfqd
20. Oct 2024 · 19:45 UTC
This is so much better than being an air traffic controller for human planes :P
F1Krazy
24. Oct 2024 · 15:50 UTC
Reminds me of the old air traffic controller game, but with a whole bunch of additional mechanics: managing the limited number of pollen in each flower, avoiding trees, and swarming bears. It's all very complex, and quickly gets a bit overwhelming (my poor bees kept crashing), but fortunately the game is very forgiving and there doesn't seem to be a limit on the number of bees you can let die, as long as they're not carrying pollen (because eventually you'll run out).

Very enjoyable! Well done!
island-jam-2-group-3
24. Oct 2024 · 19:44 UTC
Nice concept! As @silkworm-sweatshop already pointed out, it became a bit too slow when you only had one or two bees to control but apart from that it was fun, congrats!