π Antwars π by Mibi88
A strategy game with ants. Will you be able to destroy all the enemy anthills :ant: ?

The web version is on itch.io: https://mibi88.itch.io/antwars
Your goal
Destroy all enemy anthills without getting destroyed!
How to play
When you start the game, there is a little tutorial, but it may first be a little bit unintuitive.
With the left and right arrow keys you can move this cursor:

It points to an anthill.
This is your anthill:

This is the enemy anthill:

If you select your anthill ant press SPACE, you'll see this panel:

If you press SPACE again, you can assign your ants different tasks:
- Search food. Search food so that your ants can live properly. If your anthill runs out of food, it will loose HP.
- Attack: Walk around the map to kill the enemy ants in your way.
- Go home: Ask your ants which are attacking or in war to come back into the anthill.
Press SPACE to validate your action.
However, if you selected an enemy anthill, you'll see this panel:

It lets you send ants to the selected anthill, to damage it. It is very powerful!
Validate your selection with SPACE.
Downloads
I'm not so happy with the audio I made, so if you want to play without, I provided a version without.
The v.1.0.1 builds are antwarsfix1withaudio.zip and antwarsfix1withoutaudio.zip.
Have fun!
CHANGELOG:
v1.0.1:
- Fixed seed input (zeroes not always displayed)
- Web port.
| Link | https://github.com/mibi88/ld56 |
| itch.io | https://mibi88.itch.io/antwars |
| Original URL | https://ldjam.com/events/ludum-dare/56/antwars |
Ratings
| Overall | 315th | 2.581β | 33π§ββοΈ |
| Fun | 314th | 2.355β | 33π§ββοΈ |
| Innovation | 262th | 2.839β | 33π§ββοΈ |
| Theme | 211th | 3.383β | 32π§ββοΈ |
| Graphics | 307th | 2.371β | 33π§ββοΈ |
| Audio | 255th | 2.177β | 33π§ββοΈ |
| Given | 33π³οΈ | 40π¨οΈ |
I'll check your game out.
I think the idea is interesting tho.
Oh ok, I made it very bold because someone told me once that my thin font (in a NES homebrew game) was hard to read on CRTs, so I'm making bold pixel art fonts since, but maybe it's an issue specific to CRTs :rofl:.
The web build didn't work for me either, so for the time being I can't really rate this.
I feel like the tutorial at the beginning was a bit hard to follow as it asks you to remember a lot before even seeing the game.
The gameplay felt innovative, although i wasn't able to get much of a feeling of how to strategize (aside from sending tons of ants to the enemy hills)
Quite cool for 48 hours tho! Strategy games are hard to do!
Keep up the good work <3
I'm happy you enjoyed it! Thanks!
@mars
Have you installed SDL1.2, SDL_image and SDL_mixer? Maybe try building it from source by running the build.sh shell script.
What didn't worked in the web build?
Also adding andt one by one to a task at first was really exausting, maybe adding +10 to the choosing meny would be benefitial
Overall, nice! Also - a strategy game for a compo? You are a madman.. Respect!
> adding andt one by one to a task at first was really exausting
I should be letting the user keep the key pressed, but it was a bit more complicated and I didn't found the time to.
When I think about it I should have used the same input code as for the seed.
Overall thanks for your very constructive feedback
Nice to see a strategy game here. It's not an easy genre to do for sure. The best way to improve for the next jam would be to use mouse controls. Clicking on the nests and moving around the map with a mouse would make this a lot easier to grasp. Also then you could make the nest menu a bit easier to use with +1, +10, +100 buttons etc.
I liked the retro graphics and the big ant sprites! Good job
I know, it would have made it way better, but I wrote it in C from the ground up with SDL and OpenGL. I never handled mouse inputs with it.
I should really make myself a game engine...
Thanks a lot for your very complete comment!
> Maybe I missed it, but what purpose does food do?
If you run out of food your anthill gets damaged.
The increase of your ant population depends on the number of ants staying in the anthill. If you have no more ants in your hill, no ants will be born.