Medic Mayhem++ by Martta
Win war by saving lives! You are a ambulance driver trying to save as many wounded toy soldiers as possible. Collect wounded soldiers from the battlefield and get them safely to field hospital.

Controls:
| Keyboard | Gamepad
:-------------------------:|:-------------------------:
Join | Shift | Start
Steering | WASD |
Handbrake | Space | 

Post jam updates
- Bugfixes
- UI improvements for map selection screen
- Particle effects for drifting
| Original URL | https://ldjam.com/events/ludum-dare/56/medic-mayhem |
Ratings
| Overall | 334th | 3.758⭐ | 33🧑⚖️ |
| Fun | 266th | 3.719⭐ | 34🧑⚖️ |
| Innovation | 62th | 4.047⭐ | 34🧑⚖️ |
| Theme | 465th | 3.781⭐ | 34🧑⚖️ |
| Humor | 265th | 3.548⭐ | 33🧑⚖️ |
| Mood | 543th | 3.516⭐ | 34🧑⚖️ |
| Given | 14🗳️ | 43🗨️ |
The manic/crazy driving is fun, though it wasn't 100% obvious what the objective was immediately. Once I understood though, I had fun. The (i) page only displayed some images, was there meant to be some text there?
Overall, great job. Had fun playing this
The setup menu is a bit unintuitive on start... but once I got a proper game started, it was great!
One thing that came up in my game is the AI truck kept driving over a block and getting stuck.
I'm really impressed this has support for AI and multiplayer. Great stuff!
The game has incredible potential. It's a great idea that a wounded fighter goes to those who treated him. Cool card backing from a baby mat. At the beginning, it seemed that I would lose, but then the advantage still turned to my side!
Bonus point for the "night" versions with headlights, that's a cool touch.
@davidsheadgames Yeah first time making that sort of "lobby" so it is somewhat complicated...
@chocolat-endive What kind of controller did you use? Did you press "Start" when in the map selection screen? Be default P1 uses keyboard and P2 is AI. By pressing Start on the controller, the controller takes over P2.
@runningopenloop do you mean online multiplayer?
There are so many wonderful mechanics on display here - recovering the 'dropped' troops vs sticking near the 'frontlines', the adorable way they jump to advance, the 'veteran' system for troops - its all so detailed!
How is there this much polish?? Team color selection? Map obstacle settings? Different team makeup? SEVERAL MAPS?? Yall have outdone yourselves!
Top marks! Amazing work!
I liked the controls, the cars feel so speedy and you can burn some rubber when you hit the brakes. Voice-overs for soldiers and even the cars are great and I loved the automatto on the floor.
This is what indie gamemaking is all about! 😎
Great that you have made this multiplayer capable too, have to try this with friends 😁. I encountered a bug where you get stuck on a toy and couldn't get unstuck pressing backwards or forwards. Also Vessa-level wouldn't load. Otherwise it was a great fun and pretty polished experience.
Hemmetin siisti peli! 🚙💨
Amazing idea and sweet sound effects. Brings back some childhood memories :)
https://www.youtube.com/watch?v=ZtN14DGFyRk
~XpMonster
https://youtu.be/1CYe-mjd5gM